130°

Hands-On Preview: Binary Domain

Overall Binary Domain is great, if one can judge by the demo. I think, from what the short 30 minutes of gameplay could offer, we’ve all overlooked this title. I don’t suggest a first day purchase, though, because we’ll review it for you and then you can decide. It’s a game which is great on demo, but it could quite possibly offer a lot of bad further on. And by bad I mean hordes of enemies and other hate and deceitful things. Which means, wait for a review.

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egamer.co.za
40°

Yakuza Kiwami 3 Director Says The Future of the Kiwami Brand Is To Go Beyond Just Remakes

SlimePress' Interview with Yakuza Kiwami 3 director and Yakuza Series Chief Director Ryosuke Horii, where he discusses the future of the Kiwami brand of Yakuza remakes from the Yakuza Kiwami 3 + Dark Ties Launch Event in Malaysia

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slimepress.com
40°

SEGA Plans to Release Four Major Games From Mainstay IPs Before March 2027

SEGA plans to release four major games from mainstay IPs before March 2027, with possible new Sonic and Persona games.

Goodguy012d ago

Sonic and Persona baby. Hope we get p4 remake news soon, highly doubt we'll get anything from p6 til at least 2027 lol.

Agent759h ago

If I could choose ten SEGA games to be released by 2030, it'd be Sonic Adventure 3, OutRun 3, ESWAT 2, Virtua Fighter 6, Shenmue Trilogy, Virtua Racing 2, Baku Baku Animal 2, Alien Storm 2, Cosmic Smash 2 and Zombie Revenge 2. Not sure what happened to Crazy Taxi, Jet Set Radio and Golden Axe that was shown a while back?

100°

How the Sega Dreamcast Innovated More Than You Might Realize

Sega's hardware went further leaps and bounds than most people would have expected. Even in today's market.

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gamerhub.co.uk
SimpleSlave72d ago

"In fact, it wouldn’t surprise me if SegaNet inspired Microsoft to do something with its Xbox Live network, which has easily grown into something on its own over the years."

It did—down to having to pay for a subscription and... Horse Armor DLC!!! 😱🤯💀. In fact, people that worked on SegaNet went on to work on Live before it was released.

SegaNet was the Demon's Souls to Live's Dark Souls—while the Sega Channel was King's Field.

Agent7571d ago

SEGA paid Microsoft to supply Windows for the Dreamcast, at the time, Microsoft was developing the Xbox, unknown to SEGA.

ocelot0769d ago

Then bought out Halo that was going to be a Dreamcast game.

jznrpg71d ago

I liked the Dreamcast but hated the big ass controllers

RaiderNation71d ago (Edited 71d ago )

Same. Plus the fact that Sega designed them with only a left analog stick baffles me, considering that dual analog design was already standardized by Sony on the PS1. There were certain games literally unplayable because of this design choice (Virtual On). I really liked the Dreamcast as a console, but that controller was bad.

jznrpg71d ago

I loved the guns and everything else but the controller was poorly designed.

Agent7571d ago

Yeah, it was basically an updated Saturn 3D controller. Madly, that controller was better than the Dreamcast controller. I never liked the shoulder buttons on the Dreamcast controller, but did the job.

Cacabunga71d ago

It was an amazing piece of tech.. the vast majority of the games were arcade and it’s what hurt it.
I loved those games but the PS2 was just on another level, especially with Square, Rockstar and Konami exclusives and obviously GT3.

Kurt Russell71d ago

It is criminal there hasn't been a new Power Stone :(

DazaMc71d ago

Power Stone 1 is one of my favs, I hated the second one for some reason.

Agent7571d ago

By the time the Dreamcast was canned in Japan in 2001, it'd only been out less than 2 years in Europe and the US. Turning back the clock, it should've been packaged without the dial up modem to keep the cost down, I don't think the broadband modem was released in Europe. At the last minute, SEGA canned the DVD format, although that might've bumped up the price.. With this, sticking to black casing as with previous consoles and lastly, a better controller would've bagged more sales. Dreamcast probably wouldn't have hit PS2 numbers, but when it died, it was the biggest shock in gaming history. SEGA have never really recovered.

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