
I feel that games tend to take a dive as graphics advance. Of course, there are many titles that can handle gameplay and graphics quite well. Yet, it is not a common occurrence. It tends to be one or the other in most cases. Graphics seem to mask most games and hide their true potential. It is a setup of self deception that even I fall for at times. The problem, for me, is that I can’t play graphics. With such heavy emphasis in that department, games are no doubt suffering.

Battlefield 3's former Lead Designer has revealed that there were two cut missions from the main campaign
Get rid of campaigns, move the game to mobile, and try to compete with warzone. They would save time and money.
Free for Playstation owners

Players are using hacks to gain an advantage in the game, such as aimbots and wall hacks. The first gives a player superhuman aiming abilities, while a wall hack lets you see through walls to gauge where other players are.
“These hacks are typically used by PC players, but those playing on PC via Xbox Game Pass are identified as Xbox players in multiplayer lobbies.”
This is pretty dumb to say the least.
Don't Gamepass online games have anti-cheat systems?
If not, that's pretty dumb. Microsoft need to fix that asap.
I mean, COD games was always filled with hackers, nothing new. I can’t blame MS on this. Activision had years to try and fix this. Might take MS some time to make some change.
The writer of this article has gone nuts. Its true it takes a lot of resources to invest in graphics but compared to the games of the 1990s the competition in the graphics department has not increased much. At that time no game could have the graphics crown for more than a year. Crysis held the crown for around 3 years didn't it.
2012 may be nice for graphics but else the last few years have been a lil dull in the graphics department.
Graphics are one of the things being advanced the LEAST. Nowadays, devs focus so much effort into storylines (most of which end up being crappy) and online features. Physics and graphics are one of the main ways that videogames progress.
When you have 25 enemies on the screen instead of just 2, isn't that an advancement in graphics?
When you shoot a wood beam, it splinters, and a building comes tumbling down, isn't that an advancement in physics?
When you can actually walk across a landscape with hills, forests, rocks, and valleys instead of walking across a flat mini-map, isn't that graphics?
When you can see damage and blood on your enemy instead of relying on a generic health bar to see how much damage, they've taken, isn't that graphics?
Amen to that. This guy's speakin the truth.
U hav to remmbr to that good graphics doesnt always mean good framerates!!! I would rather hav a decent lookin game with smooth framerates than a great looking game that suffers from framedrops and slowdown...u guys know what i mean...
there has benn no focus on graphics on consoles since uncharted 2, since no console game since has look as good, consoles peaked with uncharted 2, until new ones come out, graphics are the least thing they can focus on, since the consoles are not capable of anything beyond uncharted 2, in fact games are starting to look worse, like uncharted 3, not even close to uncharted 2.