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Binary Domain Demo Impressions (Goozernation)

The team behind Yakuza is giving gamers a unique experience with Binary Domain. Think of the game as squad based game play meats Gears of War with robots. Binary Domain has enough action to make Vanquish jealous. There is also support for voice commands. Goozernation has the full details on why gamers should pick up this game come the end of February.

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goozernation.com
001855195d ago (Edited 5195d ago )

Demo was decent, don't like the fact that the game is separated into missions though. like once you finish a mission that "mission accomplished" message pops up & you move on to the next level. Feels outdated.

dirthurts5195d ago

I totally agree. I mean really? Who does that any more?

Flewid6385195d ago

The entire Devil May Cry series does. Bayonetta was split into Missions as well. Batman Arkham City and Arkham Asylum have text popping up that missions are complete.

Mass Effect is also mission based. Etc etc, so on and so on....

001855195d ago (Edited 5195d ago )

@CDzNutts

You didn't get my point. I'd rather get a cinematic & keep going from where I am (arkham city & Mass effect for example) then get a "Mission Accomplished" followed by a black screen & move on to another level... I just happen to hate that shit.

kube005195d ago

So you want it more streamlined.

001855194d ago

Yes, like most games. It just doesn't feel right in BD.

Kyosuke_Sanada5193d ago (Edited 5193d ago )

This game has so much potential in my eyes. They just need to the finishing touches on the voice command recognition. Lots of time I don't even talk and random words would pop up which usually screws the squad over or lead to very hilarious conversations.......

Rachel: There's a sniper!
Dan: F^7%$@k!
Rachel: We'll take care of that later!
-raises eyebrow-

30°

Tickets go on sale for consumer event IGN Live 2026, returning to LA on 6 June

Two-day event includes exclusive reveals, trailers and playable games on show floor.

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gamesindustry.biz
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Sega responds to concerns after recording $200 million impairment write-down for Rovio

CEO Haruki Satomi said Sega will "take these lessons into account for future initiatives"

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gamesindustry.biz
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Sega records $200m impairment write-down for Rovio during Q3

Rovio “found it difficult to advance its initially planned business development,” says Sega.

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gamesindustry.biz