
Eurogamer - "There's no BioWare masterplan behind Mass Effect 3 not supporting gamepads on PC - the team was overstretched and couldn't spare the time and effort required."

One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.

Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.

This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
because they are lazy. Even small indie devs support a controller for PC and since its an xbox port its not hard.
Supergiant Games has a small team and still supported controller support for Bastion for PC.
There is no reason this day and age not to include it in a multiplatform game
Wow, now i am worried about the quality of the game. If something as simple as turning on Gamepad support with the 360 mapping is to hard for them to do in time. What else are they cutting?
It's not like it would be some massive task to implement, the controls are already built for 360, and Unreal engine has has support for the 360 pad. I doubt it would take one guy more than a few days to get it all up and running.
Why are you pc gamers upset about this. I thought the keyboard was the best controller.
why would you want it anyways, I loved the PC interface and controls for ME2. But still I understand that at least having the option should be there.
Just like DICE with BF3 VOIP on PC. It must be EA policy to screw over PC consumers while giving half-assed excuses.