
@XG247: Monolith Production's FPS acid trip, Gotham City Imposters, has only been out a week but some Steam gamers are still struggling to get into a match.

Monolith may be gone, but the Nemesis System still belongs to Warner Bros.
An open world , single player DC super hero game with the nemesis system would have been great. Instead Warner Bros chased live-service and screwed over its developers.

IGN writes: "Warner Bros. Games has officially acquired Player First Games, adding the developer behind MultiVersus to its profile.
In an official release sent to IGN, Warner Bros. confirmed that co-founder Tony Huynh and Chris White will retain leadership of the studio, which has led development of the popular Smash Bros-like brawler. "

Warner Bros. announced it's pivoting to live-service games, which could be a disastrous move for its devs
I don’t think there ever was a time for GaaS. Its entire resistance is revolved around making a game that generates recurring revenue constantly throughout its lifetime. It’s straight up a corporate scumbag design.
I watched the video seeing if anything changed since the initial Suicide gameplay vid before the delay and it looks the same. So weird watching all the characters just start a gun to their back and bounce super high shooting with no kick-back animation in an empty dead world. The voice acting is cringe and there doesn’t have any sense of atmosphere or immersion like the Arkham games.
And they expect you to pay $70 to $100 for this and then pay more for Battle Passes and items to make grinding less a chore. Yea, no thank you. I hope you learn a hard lesson with this one.