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New Bulletwitch Screens.

Here are some new Bulletwitch screenshots.

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jeux-france.com
JIN KAZAMA 1877178d ago

just plain and simple, looks absolutley horrible. Just mindless shooting, horrible graphics, PLEASE, i hope this doesnt make it on the PS3.

BadTaste7178d ago

Okay? you called me a "pitBULL" just recently and look at what you're saying, you are truly a dipshit.

JIN KAZAMA 1877178d ago

this game is HORRID, even if this was on the PS3, I would say its HORRID. Its an absolutley mindless game, with horrible graphics. Not that its a 360 game, but its just a horrible game. I've seen much better games on the 360, this game is probably using about 30% of what the 360 can acheive.

Donkey Slayer7178d ago

I liked all the destruction involved, impressive.

Ravenator5297178d ago

Or whatever that thing is.

I have seen the video for this already and it looks like a fine load of cr@p!

i own u7178d ago

one of the worst 360 games i've seen. 'nuff said

silent ninja7178d ago

the game looks better in motion and has one the best physics currently

any way the dev team making this game are using this game as test for their next project "cry on" i believe

JIN KAZAMA 1877178d ago

thats the funniest thing I ahve ever heard. making a "test game". That is tooo dman funny!!!

kmis877178d ago

I thought cry on was being developed by mistwalker? Are they collaborating or something?

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer26d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde24d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy24d ago

And then MK1 killed it again.

DivineHand12524d ago (Edited 24d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net