

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
just plain and simple, looks absolutley horrible. Just mindless shooting, horrible graphics, PLEASE, i hope this doesnt make it on the PS3.
I liked all the destruction involved, impressive.
Or whatever that thing is.
I have seen the video for this already and it looks like a fine load of cr@p!
one of the worst 360 games i've seen. 'nuff said
the game looks better in motion and has one the best physics currently
any way the dev team making this game are using this game as test for their next project "cry on" i believe