
TheBottomTicker writes, "One of the biggest critiques of BioWare’s Star Wars The Old Republic MMORPG is the game lacks a true endgame. Sure, there’s PVP and Flashpoint/Operation raids. But whereas most MMORPGs feel like they just get started at max level, it is said that SWTOR feels like it drops off. Chalk it up to a really entertaining story during the leveling phase, or the unbalanced PvP, or whatever you want, but for some reason, SWTOR‘s endgame just can’t live up to the same enjoyment as leveling."

EA is nearing an agreement to move the ongoing development and operation of MMORPG Star Wars: The Old Republic from BioWare to third-party studio Broadsword Online Games, IGN has learned. The move is intended to allow BioWare to focus on Mass Effect and Dragon Age.

A new update for Star Wars: The Old Republic is coming out on PC and the patch notes provide us with an in-depth look at all the new changes.
I loved this game and have played since launch but don't let this article fool you, this game is a step above life support. While they are still technically updating the game, the updates are few and far between and there is a significant lack of quality control, so many little bugs that have been present for years.

SWTOR players, get ready for a new month of exciting in-game events! Here's what's coming up in January 2023.
One of the "biggest critiques" where? There's all the endgame options you'd find in any MMORPG. The only difference is that the rest of the game is actually good, compared to most MMORPGs where the rest of the game is just a grind.
I would avoid painting your own (misinformed) opinion as a "biggest critique". It's not.