
PC gaming is dead. That's the feeling amongst hardcore gamers at the moment. It's easy to see why when you look at the latest sales figures for high profile PC titles. Few PC games released this year can match the level of hype and anticipation generation by Crytek's Crysis and Epic's Unreal Tournament 3, but when they sell less than a tenth of the units achieved by high profile console titles, such as Call of Duty 4 and Assassin's Creed, even the biggest PC gaming defenders must be worried.
Even traditionally PC-only genres such as the RTS have made it to consoles, albeit with reduced functionality. It's a worrying sign though, when developers are looking towards new platforms to sell PC games. If the hardcore PC gaming contingent want their beloved games to remain tailored exclusively for their platform they need to get their wallet out and buy some games. The adventure genre died, first-person shooters have upped and moved to consoles, RTS is migrating and the MMO is looking to experiment on consoles. How long before the PC becomes nothing more than a web-browsing word processor?
Holger Frydrych has just released a cool VR Mod for the 2007 version of Crytek's first-person shooter, Crysis.
Playing it right now looks amazing! :D
so much fun, i hope they make a vr mod for crysis 2 / 3 too!
This is amazing. This is the direction VR should go in to boost adoption. Since I have beaten every Crysis except 1, this is now a good excuse to correct that problem.

According to Crytek CEO Cervat Yerli, "I want[ed] to make sure Crysis does not age, that [it] is future proofed, meaning that if I played it three years from now, it should look better than today." Yerli and the team designed Crysis' highest graphical settings for the PC hardware of 2010 and beyond.
While Crytek has officially announced Crysis 4 is in development, nothing new has surfaced. For now, gamers' only way to scratch that itch is to play the Crysis Remastered Trilogy available on PC and consoles.
OG 2007 Crysis (not the remastered weirdo), is & will forever be a legend amongst the PC community.
I mean the lighting and physics still hold up extremely well. I still revisit it from time to time.
I remember when I tried to play Crysis with my Intel Pentium Dual core E2200 @2.2GHz , 4GB ram and GeForce 9400gt. I was a kid back then and that was the best I could do. I would get about 15 to 20 fps. When I over clocked the CPU to 2.8GHz I would get about 40fps. The experience wasn't good at all and it was the only PC game I could not run back then unless and put the settings on low. At that point the game went from cutting edge graphics to PS2 graphics. To this day I haven't completed the OG Crysis. I was able to complete Crysis 2 and 3 after building a new PC when I got my first job.

"The shader work that came out of this was mind-blowing at times."
Well worth the extra work ! I enjoyed all 3 Crisis games and would also love a new one .
Still wish game development was overall this passionate and minutious about their projects. Obviously, there are still some great studios as exceptions.
I haven't beaten the first Crysis but I did play Crysis 2 and Crysis 3. I know some PC players were annoyed by the last 2 games being developed with consoles in mind but I believe it was an improvement. I had a great time with Crysis 3 to the point where I believe it was too short.
From my personal experience, piracy is a really big issue for PC game developers. I've really never bought any games until I purchased my own console, so I can see how they would be losing a lot of income that way. I've discovered that when you don't buy a game, you don't appreciate it as much and are less likely to become a devoted fan. Another issue is platforms (Windows, OSX, Linux), backwards compatibility (Vista), and driver issues (OS and versions).
ok so we're looking at us sales over here...cnc3(the pc version alone not combined sales) sold more than 1 million copies worldwide(as of may 2007).....how much did it sell in the us??? not even 200,000...........the witcher sold 1 million copies worldwide......how much did it sell in the us????...not even 100,000...even enemy territory quake wars was a big flop in the us not even selling 50k copies to date but it still has more than 200,000 registered players....the only game which sold more in the us is world of warcraft...also the number of servers for the pc version of cod4 are more than that of the 360 version....and most of those are european servers...see i'm not sure how much crysis or ut3 have sold in europe....they might even flop but my point is that dont make such bold comments based on just the us sales
good riddance!!! even any avid PC guy will tell you "Hey if youve got the money to spend for PC gaming then why not" well according to the latest pathetic Crysis(your killer PC App) sales numbers...EVERYDAY PC GAMERS CANT AFFORD IT ANYMORE....and the only PC gamers left are the well off financially ..
you can tell that to all the WoW fans, & to South Koreans who are the most avid pc gamers on the planet.
It's easy to see why when you look at the latest sales figures for high profile PS3 titles so far.
but we know it's not true..right