
DIYGamer: Victorian London has been a strange place ever since the ground opened up and swallowed it whole. For starters, nobody seems to die anymore – oh, sure, you might get stabbed fifty times in a dark alley, but you’ll hop up five minutes later feeling none the worse for wear. Maybe it has something to do with all that mushroom wine you’ve been drinking? Or perhaps the Rubbery Men – ambulatory cephalopods - have something to do with it. Suspicious folk, one and all. Still, the tangled city streets are a land of opportunity for a resourceful person such as yourself. Hit the break to find out why Failbetter Games‘ uniquely charming browser RPG is worthy of your attention.

Though definitely not for everyone, it’s a bizarre, quirky, creepy, delightful little romp that superbly satisfies an itch that’s hard to identify until it’s actually being scratched.
If you're a fan of Fallen London, spooky romance, spooky crime-solving, spooky branching narratives, and especially human-sized bats, this game is for you.
Hmmm...I might check this out. I like the idea of Fallen London more than anything else, same with Sunless Sea. I'll have to check out Sunless Skies, as I wasn't aware that was a thing. It's the setting that really intrigues me, and while there are things I really like about the games I have played, I can only get so into them for some reason or another.
Maybe it's just that I want to be in Fallen London, and I want to see it with more visual representation. A VN isn't a bad idea. I support it. Maybe it will be the thing that sucks me into this universe and keeps me there.

From Gameindustry.biz: "Crunch is a cause of great harm to the passionate people working in game development. Be it the strain on mental and physical health, the steady onset of burnout, or a general lack of support, it has become increasingly clear that a reliance on crunch has damaged studio cultures across the industry."