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Uncharted 3 Flashback Map Pack DLC #2 Screen Shots

DualShock Nexus: Earlier today Naughty Dog announced their first co-op DLC and new character skins that will be available in today's Playstation Store update. Naughty Dog also mentioned the Flashback Map Pack #2 rolling out on February 21st. Here, you can get a good taste of what Plaza, Temple, Train Wreck and Village will look like before they release with 15 screen shots. Read the full article to view them.

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dualshocknexus.com
El_Assenso5209d ago

Village looks amazing!!! Train Wrek looks awesome, ah what the heck all of the maps look brilliant. And they all happend to be my favourite maps from Uncharted 2!!! Day 1 buy for me!! :D

-Alpha5209d ago (Edited 5209d ago )

Agreed, these 4 maps are definitely top class UC2 maps. Glad they are all back, though I hope the blizzard from Train Wreck is in full effect in the desert version

I absolutely love Village, and I prefer the UC2 map design over what I played in UC3 beta.

JBaby3435209d ago

They all look great. Naughty Dog has to be my favorite dev.

MsclMexican5209d ago

Village was my favourite map in Uncharted 2 as well as Ice caves, and I say they had the best transition into Uncharted 3.

Plaza looks great as well.

Train wreck was my least favorite, maybe because it was the most challenging to get used to, I could never learn the layout for the map.

But the new rendition is gorgeous.

Temple is a great map, but I wish more was done with the map.

Other than that... another great mp addition to this game. After I accomplish the surgery on my PS3 I will download these straight away.

(Ran out of space on my hard drive, got a 500GB Seagate Momentus 5400RPM, 2.5", in order to replace my old 80gb, just got to transfer my Uncharted and Mass effect saves.... maybe my Assassins Creed and Saints rows saves and I am set for more gaming)

PamPoovey5209d ago

I honestly wish U2 had this much support...

This is just my opinion but the online in U2 is way better then all the added changes in U3. Hell even I've been playing it again and I think it's still better even with the 1.5 update and thats saying something

I hope when they do U4 they go back to how simple U2 was....less is more.

Ducky5209d ago

If they had DLC for UC2 that contained UC3's map, I'd be all over it.

At the same time, it does feel like UC2 has a lower skill ceiling seeing as how it is a more simpled game.

-Alpha5209d ago (Edited 5209d ago )

UC2 takes more skill than UC3. UC3 has much more balance issues because they just threw in a bunch of stuff without properly balancing the perks or gun balance.

UC2's biggest blow was that they changed the damage input. But UC2's simplicity doesn't make it take less skill, more is not always better

MidnytRain5209d ago (Edited 5209d ago )

Alpha

I wouldn't say that UC2 took much more skill. There were plenty of ways to be cheap and abuse mechanics as well as several exploitable glitches I don't think were ever fixed. If I remember correctly, you yourself said UC3's gun recoil was a "b**** to control" or something along those lines. Or that might have been someone else... Hmm... Anyway, people say CoD has no recoil, but it's nothing compared to UC2, where it's entirely possible and fairly easy to full-auto an AK-47 while keeping it perfectly still with a slight downward tilt of the stick.

BillytheAlien5209d ago (Edited 5209d ago )

Me aswell, I went back on Uncharted 2 recently and oh my god how much balanced is it, I was one of these people who moaned on about the 1.5 patch a lot but now I don't even notice it. The only thing I still don't like is SA but even that is nothing compared to how unbalanced Uncharted 3 is where most matches you go on it's people blindfiring and sprinting.

The problem with the beta is ND couldn't see how the MP was going to turn out when nearly EVERYONE gets to a high level because of the level cap, and unlocks all the cool stuff in their treasure chests....Lazarevic's Kal-7, the FAL, Choles TAU, Marlowes M9.

They only added all the COD like changes, well I mean "every other multiplayer game" like changes...but thats too wordy...like you have Kickbacks, upgradable boosters, weapon mods etc because they wanted to compete with the big boys but they said closer to the release that there was no way they could compete since Uncharted is an exclusive....so basicaly what was the point. They have fans now, they may aswell go back to how simple and more balanced U2 was.

They could of least had a classic mode in Uncharted 3 with an elimination mode where it plays EXACTLY like Uncharted 2 but they didn't.

People don't even use skill as much in Uncharted 3, they just go out there like an action hero and hope for the best, least in Uncharted 2 it was more skill based since people didn't rely on other things like kickbacks or powerplays.

I just want Uncharted 4 to have

Your Skill
Your two boosters and the
The same two starter weapons, if you want a differen't gun, go out, find and earn it.

Keep the customization though, thats something which is a keeper in Uncharted 3, maybe some fashionable customization aswell

Ducky5209d ago

Taking TrainWreck from snow to desert?
Well played ND.

PR_FROM_OHIO5209d ago

Wow way to go Naughty Dog charge us for maps we already had!!!! Can we please get some new maps!!!

SageHonor5209d ago

^ This

I'm still hoping for a map based off of that ship

SamPao5209d ago

In the multiplayer-reveal-trailer at about 1.10min they actually show a Ship level! (you can see the water flying around and such, EPIC!)
I guess nobody has seen it before, but they showed it to us :D I dunno, maybe it got cancelled, you should check it out!

BoNeSaW235209d ago

Great! More maps for the 3rd level legacy's (i'm sure they have 'em already memorized from U2) to destroy me on. Fun.
How about new maps ND
for everybody to be introduced to, not just catering to the hardcore U2 players.

50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
22d ago
phongtro123_com22d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde22d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.

40°

Naughty Dog's Evan Wells Selected as Hall of Fame Inductee for the 29th Annual D.I.C.E. Awards

The Academy of Interactive Arts & Sciences (AIAS) is proud to announce that Evan Wells, former Co-President of Naughty Dog and one of the most respected studio leaders in modern game development, will be honored with a prestigious Hall of Fame Award. Wells’ induction will take place at the 29th annual D.I.C.E. Awards on February 12, 2026, at the Aria Resort in Las Vegas. Neil Druckmann, a longtime collaborator from Naughty Dog, will present Wells with his Hall of Fame Award live at the ceremony.

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interactive.org
340°

Neil Druckmann Reveals He’s Working on an Unannounced Game at Naughty Dog

Neil Druckmann, the creative director of The Last of Us, is working on a new, unannounced game at Naughty Dog.

RaidenBlack358d ago

I know they've expertise in third person games.
But given the lack there of in PS catalog, I'd want the other project to be a narrative first person ND game.
Look, there are lots of 3rd person Sony games in variety of flavors. And ND is already doing intergalactic. And since they're pretty expert at gameplay and tech wise in whatever they do, they can easily venture a new genre and ship a first person game/shooter.

VenomUK358d ago

Hopefully the lead character is a boss babe who will challenge the patriarchy.

RaidenBlack358d ago

So, judging from the dislikes, hardcore Sony fans here don't like first person games, anymore?

arkard358d ago

Let naughty dog do what they are great at, 3rd person games

crazyCoconuts358d ago

I don't really have a big opinion on first vs third person perspective. That's one of the least important things to me when rating how much I like a game

Flewid638357d ago

Sounds horrible. The downvotes are right on this one.

badz149357d ago

I actually hate 1st person. very hard to associate with a character you only see their hands most of the time.

+ Show (3) more repliesLast reply 357d ago
OtterX358d ago

funny thing is with failures like Concord and soon to be Marathon, Factions could have been Sony's guaranteed huge success with a shooter! I don't ever play online shooters anymore, but I would have come out of shooter retirement for a new Factions game.

RaidenBlack357d ago (Edited 357d ago )

{ coming from the above thread }
So PS Fellas hate first person games now? (Understandable)
But praise Killzone and Resistance series, as well?
And hope for a return of first party first person games? ~ but from where? insomniac is deep in marvel territory, guerilla is deep in aloy territory ... suckerP are not as big to undertake that change + dedicated to Ghost series
The only options are ND and Santa Monica, who are rumoured to be involved in parallel projects. ~ so take your pick.
And the other 'new' studios at Sony are not that hot right now with knee deep in live service fiasco

darthv72358d ago

...Way of the Warrior 2: Electric Boogaloo

Amplitude358d ago

It’d be cool if they bought the Parappa licence and made Parappa 3 that’d be the real good timeline

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Lightning77358d ago

Wait I thought they cancelled a game? Or did they announce another project?

https://wccftech.com/naught...

pwnmaster3000358d ago (Edited 358d ago )

I’m assuming it’s the unannounced game in the title you posted.

“Naughty Dog Reportedly Canceled a Single Player Game This Year, But Another Unannounced Game Is Still in the Works“

Lightning77358d ago

OK I gotcha. That makes sense.

jznrpg358d ago

Devs cancel games all the time early stages if it doesn’t turn out the way they envisioned it. We just don’t hear about every one of them.

Notellin357d ago

Yeah only a narcissist like Druckmann would announce a game this early that has a 99% chance of being cancelled.

badz149357d ago

so a 2028 release at the soonest

Lightning77357d ago (Edited 357d ago )

Some speculate it could be Uncharted spin off. It's already 3 years in production so yeah 2028 maybe 2027 at the absolute earliest but most likely 28 release.

Also to add. kojimas next game that's not OD is said to be 5 to 6 years out for PS. That metal gear inspired game. These games are just too far off it seems.

pwnmaster3000358d ago

This dude is busy.
So who is running intergalactic?

Knushwood Butt358d ago

'We have several directors on Intergalactic. I work with two game directors: Matthew Gallant and Kurt Margenau, [and] I have a co-writer in Clair Carré.'

pwnmaster3000358d ago (Edited 358d ago )

Okay you got me, I skimmed the article and video .
Thanks lol

vTuro24358d ago

Cuckmann is going to be Naughty Dog's downfall.

358d ago
itBourne357d ago

Going to be? The damage is already done lol.

Flewid638357d ago

Sunlight is good for you, I promise. lol

vTuro24357d ago

Damage has been done but it's not too late yet if they dump him now. Probably won't happen though. It's sad, honestly. We'll see what happens after Intergalactic. That game is going to have a huge impact one way or another.

StormSnooper357d ago (Edited 357d ago )

Yes because they didn’t make some of the greatest games. Right, we all just agree to live in your fantasy from now on.

Flewid638357d ago

yall say that about ever developer and then they end up becoming more successful lol

mkis007357d ago

Downfall? If anything he is a huge reason they are on the map! A few apes don't like the material hasn't stopped his games from being massive hits.

DarXyde357d ago

I have grievances with Druckmann, but he does deserve some benefit of the doubt. He's been in crucial roles at the company through all of their successes.

Maybe wait and see?

+ Show (3) more repliesLast reply 357d ago
StormSnooper358d ago

Interesting. So they are working on more than we knew.

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