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160°

Ultimate Game Design/Dev PC Build - i7-3860X

Gamers Nexus: "Game developers and designers are running rampant with technology of late, and whether it's real-time ray-tracing or simply designing the most complex, over-the-top games possible, strong systems have become a necessity more than ever. Rendering, encoding, and compiling times can be unbearably slow with the wrong hardware (often taking an entire night for a single, complex scene), thankfully though, this game development PC build does its best to relieve some of that time requirement."

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gamersnexus.net
thisisxboxcom5254d ago

Great read, great design... NICE!!

5yN4MWQU5254d ago

Thanks. I love the red/black schematic on this system.

Velox5254d ago

I'm just waitining for someone to say "xbox 360 $200"

Velox5254d ago

This is monstrous... I might build the "cheap" version (not a dev, but an enthusiast).

ATi_Elite5254d ago (Edited 5254d ago )

There is NO reason to buy a $1000 CPU when all your gonna do is play Games.

Now if this PC was to double as a workstation and was gonna do CAD or some other Super high intensity work then yeah but just to play BF3 PC and Warcraft um NO!

Go with a Core i7 2700K or 2600K! Then use the extra $700 saved to get a GTX580 3GB SLI set up or a HD7950 CFX set up and be good to go!

THEN you would still have an extra $200 for a high end KB/M!

or

get a nice mid range SLI or CFX setup like a GTX560ti 448 or HD6950 and overclock them then use the extra cash to buy a triple monitor set-up!

5yN4MWQU5254d ago

Did you even read the title? The entire purpose of the PC is to perform as a development rig. The first paragraph clearly states that gamers should stick with an i5-2500k or something similar.

5yN4MWQU5254d ago (Edited 5254d ago )

It's a typo, that's what it is :P Should read 3960X.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai59d ago (Edited 59d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio58d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing58d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9258d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit58d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing58d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9258d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."