
An in depth look at how horror elements are used to create fear in the series and how that use has evolved along with the series

All 21 Classic Games are playable for a limited time 🎮

Capcom has announced and released the original Resident Evil, Resident Evil 2 and Resident Evil 3 on Steam.

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂
I only want to play the horror RE. action RE is just boring and horrible. Give us the REAL Resident Evil!
As a fan of RE since the beginning, I know the series inside out. The misconception between 4 and 5 is asinine, they are both the same thing. RE:5 was just an improved version of 4 (i.e. better controls, better inventory setup) This is FACT and can be proven, based on a simulation. As for "finding the fear", the fear didn't go anywhere, it just was limited. In RE:4, the fear is the regenerators, in 5 it's the reaper.
There's a way to balance action and horror, Romero did it for his entire (official) dead series. RE will never be what it's been again because control limitations (RE 1, 2) don't work this gen. We need range of motion, besides the story is progress and the characters are as well. It's up to fans of the series to either accept that, and play, or do the opposite.