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Resident Evil: Finding the Fear

An in depth look at how horror elements are used to create fear in the series and how that use has evolved along with the series

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inmotiongaming.com
Rayko5234d ago

I only want to play the horror RE. action RE is just boring and horrible. Give us the REAL Resident Evil!

LOGICWINS5234d ago (Edited 5234d ago )

"action RE is just boring and horrible."

When RE4 came out, it had the least horror of ANY RE game...yet its widely regarded by many critics and publications as the best game of all time when it released.

When RE5 came out, it had even LESS horror than RE4..yet it became the best selling RE game of all time.

Do you see the pattern here? Capcom has had more critical acclaim and financial success with the action/survival hybrid REs than the all out horror REs.

You can say that action oriented REs are "boring" and "horrible" all you want...won't change the fact that the majority of RE fans disagree with you.

bennyace5234d ago

Personnaly I liked more the "old" RE. More atmopheric oriented then action. Still RE 4 was great and different... but 5 I felt it has less horror then 4. I would love to see a new RE like yhe old ones. Like when the remade it GC. Or I'm pretty sure there is a way to mix a little of both styles.

To me the RE and silent hill games are still head and shoulders above the horror games of this gen like, Dead Rising, Dead Island, Left for Dead. Where they only throw hordes of zombies at you and you shoot going backwards until everybody's down! Just action no atmosphere! I hope they go more down the atmospheric road then the action one with RE....

On a side note... I really like what the new silent hill looks like so far. Seems to have kept the "old" feeling... Good horror games are lacking this gen imo. All action grrrr!

yokokoroma5234d ago

As a fan of RE since the beginning, I know the series inside out. The misconception between 4 and 5 is asinine, they are both the same thing. RE:5 was just an improved version of 4 (i.e. better controls, better inventory setup) This is FACT and can be proven, based on a simulation. As for "finding the fear", the fear didn't go anywhere, it just was limited. In RE:4, the fear is the regenerators, in 5 it's the reaper.

There's a way to balance action and horror, Romero did it for his entire (official) dead series. RE will never be what it's been again because control limitations (RE 1, 2) don't work this gen. We need range of motion, besides the story is progress and the characters are as well. It's up to fans of the series to either accept that, and play, or do the opposite.

LOGICWINS5234d ago

People like you need more bubbles. Your absolutely right. The SCARIEST thing about the old REs were the control limitations. You could easily be outrun by lickers/other monsters and you moved like a tank. This made your character vulnerable which made the game more scary.

Kyosuke_Sanada5234d ago (Edited 5234d ago )

It was not just the range of motion that made the game scary but the lack of ammunition which usually forced you to think on which enemies are actually worth taking out. When every enemy randomly drops ammo or money to buy ammo, there is no worry of you making careless mistakes so the sense of tension in each single battle is minimized dramatically.

Next there was the damage system where as the closest you are to an enemy, the more damage you are able to do. This factor compounded with the lack of ammo made each encounter with a creature a high risk/high reward feeling which adds to the survival modus operandi of the game.

Another factor was limited saves which played a very big role in adding to the fear. Once the player knows there there is a high chance of him/her screwing themselves over in recording data, more tension fuel is added to keep player away from a comfort zone even if they were armed to the teeth.

Finally, there was the clever use of fixed camera angles. I'll use an example of this;

-A player's character opens a door rendering the camera viewing the front of him/her at the end of a hallway. The slight bit of fear of the unknown kicks in because of the obvious limits in area view but add an event that rattles them for abit. Maybe a zombie ambling right in front of the camera to look at the actual player's television screen followed by him turning to the character he/she is playing as (all of this is gameplay not a cutscene....). Have the camera change immediately to a good targeting view of the monster so it can properly be disposed of.

That brief encounter will have the person volatile every time a fixed camera angle is used because of the anticipation of a similar or worse encounter happening again giving freedom to the developer to experiment in balancing free roam camera with fixed..

You are right LIMITS were the fear of the RE genre but not in just the way you expected.......

50°

21 Capcom Classics Are Now Free in Your Browser for a Limited Time

All 21 Classic Games are playable for a limited time 🎮

50°

Resident Evil, Resident Evil 2 and Resident Evil 3 Now Available on Steam

Capcom has announced and released the original Resident Evil, Resident Evil 2 and Resident Evil 3 on Steam.

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nettosgameroom.com
on_line_forever62d ago

The best resident evil games forever

130°

Metacritic's 2026 Game Publisher Rankings

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."

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metacritic.com
Christopher72d ago

Take note, Sony, you're falling behind by a lot.

-Foxtrot72d ago (Edited 72d ago )

I was just going to say this, their biggest and top rated game here is TLOU2 for PC….it’s embarrassing.

Even Ubisoft and EA are ahead

Kind of surprised Nintendo is pretty low aswell, their biggest game is also a rerelease with the Switch 2 version of TotK.

StoneColdCrazy71d ago

That’s what happens when you start shutting down your own studios and forget what actually made you matter in the industry in the first place. Sony used to set the standard — now it feels like they’ve lost that identity. And if they decide to walk away from the PC market too, that’s going to be another huge mistake — that platform is only growing, and ignoring it now would just put them even further behind.

1Victor71d ago

@christopher:” Take note, Sony, you're falling behind by a lot.”
.
Why single out Sony? Microsoft didn’t do any better than the year before 5th same as Sony 9th and they have acquired activision and other mayor titles that have boosted their score massively from a 9th and Sony a 4th the year before the acquisitions.
Sony does need to do better without a doubt and I do hope they do take note but not the note of buying publishers is the way to succeed.

Christopher71d ago

1. Microsoft didn't get worse.
2. Sony got way worse.
3. Because Sony needs the criticism the most considering their publishing output this generation has been propped up by last gen ports and third-party developers for the most part.

71d ago
thesoftware73071d ago

1Victor,

I don't wanna speak for Christopher, but like most of us we recognize that Sony's output this Gen has been way below their own standards.

Also Sony did buy a fair amount of Devs, I know you will say they were not publishers, and don't compare in size, but they had their fair share of Aquisitions, including the very well established Bungie.

The overall point is with their stellar first party track record of the past, they should not be going down, they are singled out because they are some of the best videogame devs/publisher on the planet...no matter what reasons we attribute to the situation, they are moving in the wrong direction... period.

71d ago
KyRo71d ago

Its widely accept that Sony this generation has been underwhelming. We've had more peripheral releases, controller variants, PS5 accessories than games it feels like. The exclusives were also PS4 and what little output they have put exclusively on PS5 is nowhere near as memorable as what came in every generation before that.

This isn't a Sony hate post but anyone who's older and has been around for a long time gaming will agree that PS5 is by far Sony's worst generation. As much as Xbox is in the gutter, I pray the do bounce back in the hope we get Sony to wake up again.

darthv7271d ago (Edited 71d ago )

If you want to critique MS... you are doing so towards their management. The games output and their hardware have been much better than PS this gen. Sadly... people still hold a grudge against XB because of MS. Thankfully i am not that petty... I've been enjoying their games output in the drought of PS. And add in some NS1/2 games as well to balance things out. Things will change for me once Wolverine hits, and I start using my 5 more. That one I'm looking forward to. And the Marvel fighter... I'm not a GTA player so that has no bearing on my view of things.

+ Show (3) more repliesLast reply 71d ago
Profchaos71d ago

Big part of that has been the live service push resulting in cancellation or flop after flop but when they put out the games their fans want we get amazing stuff like astro bot

Leadership really screwed the pooch trend chasing

1Victor71d ago (Edited 71d ago )

https://www.metacritic.com/...

https://www.metacritic.com/...
Well I apologize I was wrong about not doing worse but my statement of Microsoft getting a boost still stand 🤷🏿

71d ago
1Victor71d ago

Well OBSCURED unlike you I’m honorable enough to recognize when I’m wrong and apologize.
.
@ The software you know there’s no comparison between what Microsoft acquired and what Sony acquired that’s why you tried to get ahead of the conversation, yes we all know Sony can do better than what they have done this gen but they inhaled the poison GAS they thought would bring money for years but we make sure they got the message and quite a few games got cancelled you know as well a hit like that take years to be corrected and by now they hopefully will have taken steps away from the GAS and slowed their approach to them.

bsingle4071d ago

You will say anything when you are in denial that your hardware is dead and nobody wants your platform. Good luck with Helix because nobody will buy it.

+ Show (2) more repliesLast reply 71d ago
SimulationDaily72d ago

But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Christopher72d ago

Square doesn't help that it fear mongers itself with ridiculous 'goals' that they can't reach and then they proclaim failure if they don't reach it. They're quite freaking profitable and people act like they're dying.

SimulationDaily72d ago (Edited 72d ago )

Keep in mind that these "proclamations" are usually third-hand bad translations from somedude who was at the investor conference, posted on Twitter, and picked up by press and youtubers like they were gold, and then when the official translation comes out, they're much softer statements, but at that point, the damage is done.

gold_drake71d ago

to be very fair

being number one on these things does not indicate how "well" their games do selling wise.

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