110°

PixelJunk 4am Preview | GameDynamo

GameDynamo - "PlayStation 3's Move strived for little more than disappointment. It is not as though the technology was not there! Rather, there has not been any unique or compelling software released for it that convincingly showcases the great potential of the technology. With PixelJunk 4am, that stigma may well change."

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gamedynamo.com
Knushwood Butt5145d ago

Day 1 for me. My son and I are going to have a blast with this.

3229d ago
3229d ago
130°

Underrated: Q-Games is a PixelJunk load of awesome

PSU takes a look at game developers that brought us great games this console generation, but didn't get the attention they deserved.

itBourne4667d ago

Q-Games is awesome. I want a Monsters 2!

mandf4667d ago

I want it bad too. I played the ps3 version first then the psp 2nd. The psp version is better with with more content. I love that game.

mondofish4667d ago

That would be awesome for sure! :D

Knushwood Butt4667d ago

I like their stuff, and 4am is awesome.

30°

Postmortem: Q-Games' Pixeljunk 4am

GamaSutra - At the end of 2010, right after finishing PixelJunk Shooter 2, Q-Games president and founder Dylan Cuthbert pulls me aside for a chat.

"So we've kind of got this music visualizer using the PlayStation Move called lifelike on the back burner," he says. "You should make it happen."

I asked for some more details about the project. "Well, there's music," Dylan said, "And there's a PlayStation Move. Off you go."

PixelJunk 4am released in spring 2012 on PSN. It's not so much a game in the strictest sense of the word -- it's a Move-exclusive audiovisual composer, where all your performances are broadcast live around the world on PSN.

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gamasutra.com