
It seems that every new massively-multiplayer online role-playing game (MMORPG) that comes is always compared to World of Warcraft (WoW). But this comparison is no longer valid. And, in fact, WoW has become somewhat of a virus and annoyance lately.
The game has gone backward significantly. Raids have been nerfed (made easier), classes have been destroyed and levelling speed has been boosted substantially. It’s like nothing is really balanced anymore. People in guilds and with heirlooms have great advantage over the average new guy joining the game. People with the money to buy gold online can buy items on the auction house others can only dream of and gain considerable advantage.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

Fans of World of Warcraft now chase a fresh goal. Thanks to a recent tie-up between Fanta and Xbox, gamers can grab special online prizes at no cost.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
This article is more about what's wrong with WoW than why the comparison is lame. Imho though, I think that if people/developers/publishers etc want to stop being compared to WoW, they've got to stop trying to copy WoW. If you make a realistic driving sim you get compared to GT and Forza, if you make a football/soccer sim you get compared to fifa, if you make a run and gun shooter you get compared to cod, if you make a linear theme park mmo you get compared to WoW.. the gaming industry has always been like this.
Yeah I hear a lot of QQing in this article.
But to enlighten the author, games of a genre are compared to games of the same genre. So, MMOs will be compared to WoW simply because, right now, WoW is the king of MMOs that ALL new MMOs aspire to become or dethrone.
I don't see the problem honestly, WOW was compared to Everquest when It first came out, We comepare it because thats all we have to base things on, whether or not the game is good or not. Worth quiting one, to play the other.
But I agree WOW has been so dumbed down that its best to compare with it 2 years ago instead of today.
Lots of new MMO's have come and gone because they only offered 1/4 of what Wow offered, for the same price.
When your asking for $15 a month, you'd better bring something to the table. I've tried a handful of MMO's after WOW and I honestly don't feel those games where worth asking $5 a month for, let alone the $15 they really want.
Thanx for the comments :)
I get what you guys are saying, it's a pretty obvious thing, MMORPG's will be compared to the biggest MMORPG naturally. This is why I've said that the people who've played WoW from vanilla would compare new games to it.
It was quite hard to say what was on my mind in this article, I guess for me it's just not worth comparing new games to WoW as it is today, if you did, you'd compare it to it's earlier days :)
@DeeBee - I am QQing yeah, because I used to love WoW so much and am in fact very sad that it's not what is used to be :S
@Mikeyy I do agree with your last statement, WoW has such a vast variety of features and gameplay. A big and beautiful world, unlike I've ever seen before or after.