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Sony patent application shows control method that resembles Wii U

VentureBeat post - Sony filed for an interesting patent in 2010 that shows it has technology that resembles Nintendo’s upcoming Wii U game console. Titled Position-Dependent Gaming 3-D controller, and Handheld as a Remote, the patent shows that the game company is at the very least interested in a controller or mobile device with a built-in display to be used as an input device for a console game.

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venturebeat.com
GribbleGrunger5229d ago (Edited 5229d ago )

'It has been said in the past that the PlayStation Vita and PlayStation 3 combination can do what Nintendo’s Wii U can do. Perhaps Sony was way ahead of us on that one.'

no shit sherlock. only those that don't want to see have been ignoring this, while the sane amongst us have been saying this since details of what the WiiU will bring to the table started pouring in. it's obvious and yet the media seem to want to avoid the subject. this is PSEye/Kinect all over again

sarshelyam5229d ago

In before me...I was going to say the same thing. Wii Remote? Funny...Sony was doing that with the Eye Toy well before it even hit the market on the PS2.

Controller free gaming? Huh...also the EyeToy, something Microsoft chooses to ignore.

Handheld device tethered to a home console and serving as a unique controller. Interesting, interesting. The Vita & PS3 say hello Nintendo!

mamotte5228d ago

...and the NES PowerGlove, and the 3D console VirtualBoy, wich every modern gamer chooses to ignore...

plato5228d ago (Edited 5228d ago )

The Sega DreamEye did it before Sony. The Sega Activator did it before MS and Sony. And the Nintendo power Glove did it before Sony.
Now the difference with the WiiU is the control method is built in the system.
The PS3 would need the Vita for the same function.
How many consumers are going to pony up for a PS3 and Vita? I am talking average consumers?
You buy the WiiU and you get this function out of the box and full support.
The way Sony supported the Eye Toy and MOVE, don't count on too many games having WiiU functionality on the PS3/Vita combo. It won't happen.

And Nintendo tethered the GBA with the GameCube will before Sony even thought about this.
So this is not Sony's idea first

Machioto5228d ago (Edited 5228d ago )

@ Plato Regarding the sega dream eye it wasn't originally intended for games but communication and social interaction,if anyone can post its wiki page it should say it in their or one of the links,I would do it but writing on a iPod and if you see its construction it's more like a cameras instead of the ps eye that was based on a web cam.

But Sony's version of nintendo tethering works slightly different as certain games can be directly played from the ps3 on psp as I remember the gba only work with previous gameboy games and some gc titles.

Knushwood Butt5228d ago

@ plato

Sega put a display into their controller back with the Dreamcast.

You seem to have a selective memory.

+ Show (1) more replyLast reply 5228d ago
dark-hollow5228d ago (Edited 5228d ago )

And it has been said million times to you that the wii u will utilize this and have more support.

Consider this:
Not every ps3 owner will get a vita.
Due to the first reason it wont see as much support as the wii u controller which is THE WHOLE CONSOLE IS BASED ON THIS CONCEPT!

Just look at the wii vs move. How many games support the wiimote? Almost all of them.
Now how much games support move? Not too much

Its not about who did it first, its about who use it and support it.
Get this through your thick skull already!!!

GribbleGrunger5228d ago (Edited 5228d ago )

it all depends on how Sony approach it. by the time the WiiU releases there will be at least 4 million Vitas sold. let's say that only a million of those have a PS3 too (that's a target audience of 1 million). now let's look at the install base of the PS3: 62 million. that's 62 million people who would only have to buy a Vita to play a WiiU like game. if the install base of the Vita is only 4 million, then that's 4 million Vita owners who only have to buy a PS3. both those consoles will be cheaper than the WiiU by then.

so lets say they then have a target audience of only 2 million. that's 2 million + an unknown install base of a console that only just released. now if i was Sony i'd point that out to devs. it seems crazy when you consider these devs could make money by giving that same experience to PS3/Vita owners, especially when a lot of launch games for the WiiU will be ports of older games on the PS3 and the 360. a patch would suffice for those. this patent suggest to me that Sony may well have already approached devs with that proposition. there's nothing scarier than releasing to an unknown install base and this could just take the edge off for some devs. good for Nintendo and good for Sony

@Dark-hollow: yes but the MOVE released after the Wii had an install base of 70 million. the Vita/PS3 combo is here in two weeks and will have a decent install base before the WiiU releases. a totally different scenario.

dark-hollow5228d ago (Edited 5228d ago )

Thats really is desperate and holds no candles to a system that meants to be played that way.

Do you honestly believe that vita+ps3 combo support would be ANYWHERE near the wii u support?
If move support is not ANYWHERE near the wiimote support even though the move is more advertised than the vita+ps3 combo.

Its like saying 3ds dual analog add-on support will match the vita's for games that use two analogs.
It wont happen because the vita is already meant to be played with two analog sticks.

The wii u will have more support.
It is better than the ps3+vita combo because it is MEANT to be played that way!!
End of story.

GribbleGrunger5228d ago (Edited 5228d ago )

who ever said 'better'? why does it have to turn into a competition? i'm just pointing out that it's been overlooked by the media but not by many Vita and PS3 fans. it's not about being 'better', it's about being able to give people the same experience, that's all. yes eventually the WiiU will get more support because of the reasons you've pointed out, but that doesn't stop it being a possibility. by the way, clearly the Vita was 'meant' to be used this way too

one thing i will guarantee though, is that the Wiiu will get quite a rough ride from the press if the Vita/PS3 combo is used before the WiiU releases. we've already seen the virtual window used in certain games on the Vita and we've already seen you can use the Vita as a controller for the PS3. whose to say that some devs aren't already looking at the possibility of allowing the Vita to become the hud in some games? it's there NOW, ready to be explored. Nintendo need to show something that can't be done or hasn't been done on the Vita/PS3 combo or the internet will be all over them. remember, i want a Nintendo/Sony future, so i'm as keen on the Wiiu doing really well.

@Plato:

'How many consumers are going to pony up for a PS3 and Vita'

but don't you understand, 62 million PS3 (nearer 70 million by then) owners will only have to buy the 'CHEAPER' Vita. they won't have to buy both to enjoy those games. those that do have to buy both, won't. they'll buy either the Vita or the PS3, but maybe later on they'll consider buying the other so that they can play those games.

mamotte5228d ago

Yes, yes they can. Problem is, I dont see it happening, at least not at the same rate as the WiiU will do. The reason is simple, and is the same reason the Wii is the best motion controller console, and the PSMove is a toy gathering dust: With WiiU evelopers will HAVE to use the controller, because it's not an option. And believe me, no developer will make a dedicated game with a label: "For use with PS3 and Vita ONLY".

So, yes, they can. But nobody will use that function to it's fullest. It's just no profitable. Maybe maps and inventory now in HD, just like we used the GBA with the Gamecube.

kaveti66165228d ago

"only those that don't want to see have been ignoring this, while the sane amongst us"

Haha. Come on, man. You sound like a cult member.

Bundi5228d ago

You say that like N4G SONY Fanhood isn't a cult.

GameTavern5228d ago

If you want to go down this road...

Wouldn't it also be fair to point out that Nintendo did the whole console/Handheld thing with the Cube/GBA?

-Alpha5228d ago (Edited 5228d ago )

Right, so by his logic, the media is biased against Nintendo and people are insane for believing otherwise

Knushwood Butt5228d ago

Yeah. That cable was a total rip off, and the games that supported the functionality? Were there 2?

I remember trying it with Wind Walker. It was dire. Not long after that I stopped drinking the Nintendo cool aid.

maniacmayhem5228d ago

Every company has patents and ideas. Sony, MS and Nintendo had motion gaming patents before Wii, they probably have tab and others we're not even aware of. This is do to R&D of each company.

what it comes down to though is who brings it out to the mass public and profits first. People can say who did what first with YouTube videos and sketches of patents but what it comes down to is who ran with the idea and made it profitable.

+ Show (3) more repliesLast reply 5228d ago
Mikhail5229d ago

Marketing is everything in consmer electronic. See how Apple and Microsoft did it. Sony really is lacking in this area.

sarshelyam5229d ago

This is true, but marketing be damned...the paper will always prove the consumer wrong when it comes to heated arguments on chickens and eggs!

clrlite5228d ago

Yeah, marketing is pretty much everything and yes, Sony could improve in this area. The fact that you have more disagrees than agrees shows that it's likely that more than half of the people on here don't really observe reality. I'll give you an agree and make it 50/50.

r215228d ago (Edited 5228d ago )

the console in the pics, looks like a ps2. was this thought of during the ps2 era?

TronEOL5228d ago

It really doesn't matter who does it first, it's who does it the best. That's why Kinect is known infinitely more than PSEye on PS2 (or any other type of motion control before it). Kinect detects camera-only motion better than the PS2 Eyetoy.

But when it comes to motion controllers, the PSMove is easily the best for motion gaming. After that, it all comes down to who markets their product better and product price. It has very little to do with the games.

It sucks when people "take" other ideas rather than creating something completely original, but we should all encourage this as it creates better things. From older ideas there can be innovation.

I'm curious of this patent by Sony, but I hope to god this has nothing to do with the PS4. That WiiU tablet controller is ugly as hell, and looks incredibly uncomfortable. I wouldn't mind using something like the PSVita as a controller though, since it closely resembles the PS3's controller.

smashcrashbash5228d ago (Edited 5228d ago )

Kinect is known infinitely more then the Eyetoy? Yes by modern non gamer rubes who know nothing about gaming. But just about every PS2 owner knew about the Eyetoy whether they had one or not. Just like how any true PlayStation fan knows that achievements were not Microsoft's idea, they were Insomniac's.Just because fanboys and modern journalists try hard to forget gaming history to make the new stuff seem better or to give credit where credit is not due doesn't mean all of us do that.

SoapShoes5228d ago (Edited 5228d ago )

Dude the Kinect has its problems too, like detecting the wrong person or losing detection when someone walks by.

I've played the Kinect and the Eyetoy. I like both a lot but they play absolutely the same. You know the real reason why Kinect is known more than the Eyetoy(in today's market at least, Eyetoy did end up selling a decent amount)? 500 million dollars, 'nuff said...

Ingram5228d ago

I don't like the idea...I just want a handheld and a console, with controllers.Regular PS controllers.
I just don't...understand this, why?

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80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

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blog.playstation.com
31d ago Replies(1)
BeHunted31d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8531d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele30d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla30d ago (Edited 30d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk30d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay30d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 30d ago
Athlon10131d ago (Edited 31d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit30d ago

Its not the war. Its the RAM issue.

jznrpg30d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10130d ago (Edited 30d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14930d ago

Oh no...should I get the Pro now before the price increase?

80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

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insider-gaming.com
44d ago Replies(2)
Reaper22_44d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle43d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker44d ago (Edited 44d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit43d ago

MS was definitely a bad influence on gaming.

raWfodog44d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_44d ago (Edited 44d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog44d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad44d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_44d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage44d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda43d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

43d ago Replies(2)
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40°

Sony Shows Off 20 Minutes of Crimson Desert on a Base PS5

Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.

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powerupgaming.co.uk
BlazedKong69d ago

looks god awful on the base systems