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190°

Insomniac working on second project for EA called “Outernauts”

Ratchet & Clank and Resistance developer Insomniac Games appears to be working on a new project for EA called "Outernauts" in addition to Overstrike.

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gamingeverything.com
RIPSKATEDESTROY5201d ago

could it be a sequel to Psychonauts?

r215201d ago

if anyones gonna make a sequel to psychonauts, i expect it to be Tim Schafer and his double fine team :L

badz1495201d ago

but I guess if this is true, there'll be no R&C for awhile :-(

DaveMan5201d ago

Neogaf has a nice summary of this: http://neogaf.com/forum/sho...

So I'm guessing we'll see overstrike this year, and outernauts in 2013.

Tres215201d ago

u kno how excited i got when i saw Outernauts (more excited than a man should admit.lol)....but man if its a sequel 2 Psycho den im all on it

40°

Reports Indicate Marvel's Venom May Still Be In Dev Contrary To Miles Morales Actor's Statement

New reports indicate that Sony Interactive Entertainment and Insomniac Games may still have Marvel's Venom in development.

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twistedvoxel.com
60°

General Manager Sheds Light On Future Of Marvel Games

Matt Miller writes: "We interviewed the general manager of Marvel Games for insight into several of the big projects the team has been working to bring to life, and where the games division is headed next."

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gameinformer.com
130°

Insomniac Games Has To Figure Out How to Break the 'Normal' Gameplay Loop in Marvel's Wolverine

For a mutant who can't die, how will Insomniac Games adjust the healing mechanic in Marvel's Wolverine?

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thethumbwars.com
Christopher209d ago

Knocked out is still an option. So are being captured or restrained. Then there's potential for fatigue being a factor or just putting limits on how many times you can come back from healing quickly, making it also something you upgrade throughout the game.

Really not a hard thing to gamify, honestly. Just look at the last wolverine game.

StarcrossedBits209d ago

Yeah, this is very silly. Wolverine's not invincible and he can actually die anyway. This isn't the Superman problem. The 360/PS3 game handled it great.

Deadpool is another example. That guy literally can't die because Death won't take him. But they still figured out a way to make a game around him.

jambola209d ago

Probably just have a health bar, only a tiny minority will probably be bothered by "oh but adanced healing" nonsense
Injustice was successful, people didn't cry about superman being beaten by humans

Juancho51209d ago

Ive seen enough to know that whatever they do will focus heavily on insane combos and dismemberments and all kinds of cool shit we wish we'd seen years ago as wolverine fans.

This is in great hands, all open world games get stale, I'm sure this game is going to be GOTY contender because of the talent behind it, but I hope its doesn't fall into any traps that make the world feel empty or underutilized.

LFG tho!! EXCITED.

BlackCountryBob209d ago

Of all the things to worry about, this feels like the lowest ebb. I’d perhaps be more concerned about how they can find enough variety in the combat mechanics to stop a 10-12 hour game from becoming a bit samey, even if they get that main combat gameplay loop to be incredibly satisfying.

Obviously Wolverines claws will remain the main combat method, but thinking about how God of War benefited from (and differentiated itself from predecessor’s) by increased verticality in combat and also ranged attack mechanics, I’d be interested to see what Insomniac can come up with.

__SteakDeck__208d ago

Jean Gray will be playable for a portion of the game. That’s how they’re going to spice it up.

LoveSpuds208d ago

Interesting to hear to views os such an experienced game developer/designer.........wha t's that, you just a random dude off the internet....

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