
Seeing as its such a big year for games releases, trying to pin down the best games of the year is a hard thing, therefore Thegamershub.net turns to its staff and asks what their most anticipated games of 2012 are.
The story in part 3 of Sony Interactive Entertainment and Naughty Dog's The Last of Us series may explore a "congregation of immune people."
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

The Last of Us Part I PS5 review covering visuals, combat feel, accessibility, performance modes, and whether it is really worth the asking price of $69.99.
Lots of pretty awesome games coming this year. The real question is will it be bigger than 2011 which was a huge year for games.
Emphatic "meh" for this list.
No Bioshock Infinite, GTA5, Resident Evil 6, Guild Wars 2, Diablo 3, Last Guardian?