
GB : Have you ever imagined how the next-gen character models could look like? The leap in hardware capability should be pretty sufficient to support high polygon models in-game. Now, most of these images we have below are created via Z Brush, which allows for some insane polygon count and it is simply not practical for these models to be rendered real time in game. Such hardware does not exist unless you do it at some render farm. But there are plenty of techniques like tessellation, which allow for increased polygons without straining the hardware a lot.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
metro2033 dx11 on pc already look better than many of these;
http://ve3d.ign.com/images/...
http://ve3d.ign.com/images/...
http://www.pcgameshardware....
those are all in-game, metro2033 is beyond what next gen consoles will do, it can be played natively in 2560x1600p with 16x anti aliasing and a myriad of dx11 features that next gen consoels will not even dream of.
@colwyn
agreed with you, the ps4 may come out and be a beast, the 720 will be a full gen behind current pc's, if it launches with that ancient, low spec 6670 like people are saying, i dont think MS is going for power at all this time, they are going casual, like nintendo, ps4 is the only hope for a bad-ass, hardcore gaming machine.
but it still won't have jack on pc, unless you want it to cost $900!
Uncharted 3, Killzone 3,God Of War 3 and The Last of Us all said HI!!
"Now, most of these images we have below are created via Z Brush, which allows for some insane polygon count and it is simply not practical for these models to be rendered real time in game."
... but doesn't ZBrush produce those images in realtime? You can export the model with the maps for a software render, but you can get something fairly high detailed in realtime with zbrush on relatively modest hardware. (Even if it isn't exactly a proper 3D model)
Just have to wait and see what the nextgen consoles boast in terms of hardware.
All of these pictures are from models made using zbrush and perhaps mudbox too. Zbrush has hd geometry that enables artists to create models up to 2 billion polygons. There's no way that the next gen consoles will be able to run games in real time with characters that detailed. But at the same time, if they have a revolutionary breakthrough in computer graphics software, then "maybe" is a possibility. The only one that's actually running in real time, is the ninth picture with the unreal engine demo. And you can see that it's already not as detailed as the other pictures.
Here are some pictures of models using hd geometry:
http://www.zbrushcentral.co...
http://www.zbrushcentral.co...
http://www.zbrushcentral.co...
http://www.zbrushcentral.co...
That last picture has so much detail that if you were to make a level on it, you would be able to walk inside the "valleys" that are actually the small cracks all over the skull because it has so much detail. None of that bump mapping stuff here.
This is a tech demo that uses tessellation and runs in real time. Anybody with a decent pc and a dx11 gpu, can run this demo. I have a gtx 460 and i can get over 60 frames per second at 1080p resolution, so i know that the ps4 and next gen xbox will totally be able to run games with this much detail.
http://www.youtube.com/watc...
http://www.stonegiant.se/ne...
http://www.geforce.com/Acti...
http://h13.abload.de/img/st...
http://forum.i3d.net/attach...
http://images.phxxgaming.co...
http://www.geforce.com/Acti...
I hope this makes all of you guys and gals very happy because the games that are going to be released for the next gen consoles will look amazing.
I like how the first 9 were like real things/possibilities
then comes #10 Smoke from Mortal Kombat
what? lol