
GEV says: Mass Effect 3 will soon be upon us. Come March, we will be able to witness the thrilling conclusion of Commander Shepard’s trilogy. Within just two games, the series has undergone a wild evolution. Some bad ideas were nixed: the horrendous menu system of the first game. Some risky gambles were made: eliminating the traditional experience system from the first game to make way for gaining levels per mission. Bad ideas were patched with worse ideas: the mostly boring planet exploration of the first game replaced with the completely boring planet scanning of the second. With the release of Mass Effect 3, Bioware is looking to roll out another new feature.
Yelling at your TV.

One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.

Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.

This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
nope, never
Not even a little.
never
Obviously
No, the correct question is "better with voice commands?" Kinect has nothing to do with it. The only reason why the voice commands are Kinect-only has to do with contractual exclusivity between Microsoft and BioWare. There isn't a single special characteristic of Kinect itself that prevents voice commands from also being done with a headset, the Eye camera mic, etc.