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340°

AMD: 'we blew it on quad-core'

"We blew it and we are very humbled by it." So said AMD CEO Hector Ruiz, yesterday, referring to the company's troubled quad-core desktop and server processors. Significantly, AMD admitted that a design tweak will be necessary before the chips can be sold in full retail volumes.

As Tech.co.uk has reported, AMD's new quad-core CPUs have suffered from a whole host of problems. In both Opteron server and Phenom desktop trim, the new chips were launched at disappointing clockspeeds. Based largely on the existing K8 core, the architecture underlying AMD's quad-core processors is also arguably too conservative to take the fight to Intel's Core 2 family.

Making matters worse, all of AMD's new quad-core processors harbour a hardware error or circuitry erratum, broadly referred to as the TLB logic bug.

Multigamer6725d ago

i was going to get quad core till i relised i can just aboyt get the same performance from dual core when i tested them out

skagrerrrr6725d ago

up, or Intel would have no competition and that would be really bad for all of us.

ddldave6725d ago (Edited 6725d ago )

amd realized early that gaming matters and dominated (ah the AMD XP days), when intel realized what amd did, they stepped up, and now amd is in trouble.

Azurite6725d ago

I respect this kind of announcement.

They have most likely learned from their mistakes and will do whatever they can to make it right.
Like Intel did when AMD showed them what they lacked a couple of years ago.

Bladestar6725d ago

ohh wow.. this is bad... I already prefered AMD over intel...

ryuyasho6725d ago

...and still will, they'll fix things up...

Oblivioner6725d ago

Like the last line of the article

"And monopolies are never a good thing for competition and innovation. JUST LOOK AT MICROSOFT FOR PROOF"

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai13d ago (Edited 13d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio13d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing13d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9213d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit13d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing13d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9213d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."