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270°

Have Genres Become Irrelevant?

Role Playing Game. First Person Shooter. Platformer. Sports. Fighter. Football. Racer. Third Person Shooter. Action. Adventure. Horror. Genres are a way of classifying a game. It's a simple label that speaks volumes about what a game is. Or it was.

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playstationedge.com
jacksonmichael5225d ago

Maybe a little. Military FPS. FPS with RPG elements. Sci-fi FPS. So many shooters.

colonel1795225d ago

You have a point. This generation has been all about FPS.

Kurt Russell5225d ago

And then Rayman Origins slapped us all in the face and said WAKE UP!... PLAY SOMETHING DIFFERENT.

Lord_Sloth5225d ago

Sadly, but they shouldn't be. Grenres existed to make it easier for us to find a game in our genre. Now it's all just shooters with different elements, action, or fighting.

Jirachi5225d ago

I agree i don't mind a little genre mixing but do they always have to start at shooters?

Maybe it's just me but i don't like shooters(with a few exceptions) and i think too many games are shooters.

Pozzle5225d ago

I hope not. Though I will admit there does seem to be less varied games and genres now than there were about a decade ago. :(

SKUD5225d ago (Edited 5225d ago )

I agree. Genres of the 90's and early 2000 weren't "fun" for the new generation of gamers. Everything has to be "fun" now. Challenges that created great games back then have died off due to the lack of "fun".

360ICE5225d ago

Well, you have all the sub-genres, that tie genres together, and all the experimental games that mix elements from several genres to create a new genre. That's innovation, so there's nothing negative about that. Now, the function of genres is little else than labeling product so we more easily can manouver selections of games according to tastes, preferences, etc. and I'd dare say that "puzzler" or "fps" still offers the information it did ten years ago, even though you now find more of the latter category, and even though you may find the lines between genres to be blurred out.

Why o why5225d ago

Part of me blames gamers who stick to the basics, part of me blames some of the devs and console makers who arent willing to take a punt on less popular genres for varying reasons. Its a vicious circle almost. Dont complain about cod whilst being too scared to try something like alan wake, heavy rain or under the knife for example. Saddest thing is many people now judge games on how much they sell like the game selling more or less made any iota of difference to my personal experience. Devs are under pressure to produce better results so as far as they're concerned they're just doing their jobs if they keep it tried and tested.. Minimal effort and greater rewards and all that. Lets not slate and shun away from the oddball games because all we're doing is boxing ourselves into a corner of less variety. Some of my best gaming experiences came from games that didnt to gt numbers and long ago these things didnt even register to me. I just game'd. I did learn that sales, marketing, management etc were important after I found out clover studios had to close but whilst i was playing okami i knew nothing of the inner workings of the industry just game'd. what im saying is that some games need to just get bought and the hardest ones for people to drop x£s on are the less popular genres. Review scores is another issue that often hurts the industry but thats another couple paragraphs

dredgewalker5225d ago

Yep, the industry is only supplying the demand for shooters since it is the most sought after genre. From a business point of view it makes sense to make a game that has a high potential to sell since making games today are just as expensive as making movies.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai17d ago (Edited 17d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio17d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing17d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9217d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit17d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing17d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9216d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."