
TGH Writes: "When we were first presented with the idea that Kinect will allow Mass Effect 3 players to utilize voice commands like switching weapons, changing ammo, and directing squad-mates we were pretty happy, however as we learned more we came to be disappointed that the most simplistic of actions has been taken out. The reload."

One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.

Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.

This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
dumb dumb dumb article. press X button. Are you mad they are making you play the game? GTFO EVERY version is like this, lmao! The bias shines through this article!
Doesn't bother me if it's there or not, but I'd of thought it'd be one of the first things they'd put in for Kinect support.
I don't really care about the kinect support as long as they don't take from the game or change anything to accommodate it. I still think its dumb and good for all of 5 minutes to try it and then ignore it forever.
Call me old fashioned but I'd rather just use the controller for these sorts of things...particularly Mass Effect.
Another reason why hard core games just doesn't work with Kinect.