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Alien Breeds: The Evolution Of XCOM’s Enemies

GameInformer: Humanity has been staring at the stars and dreaming for centuries, but it’s not easy to envision what alien life might actually look like. It’s also not easy to resist the urge to try. The designers at Firaxis have the advantage of building off an existing framework, but redesigning 18-year-old character concepts for a modern audience was still no simple task. We chat with Firaxis Lead Designer Jake Solomon and Lead Artist Greg Foertsch about the process of designing the aliens in XCOM: Enemy Unknown.

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gameinformer.com
Ravenhoe5245d ago

They are trying really hard to appease all the fans of the old XCOM title, that is pretty impressive. I wonder what they will do with the Cyberdiscs, I am glad the sectoids are back, they were my favourites, even though they were a piece of cake to beat

50°

Amazon Prime’s 12 ‘free’ games for April include XCOM: Enemy Unknown Complete Pack

Amazon Prime subscribers can claim free PC games to keep via its Luna service.

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videogameschronicle.com
30°

Tickets go on sale for consumer event IGN Live 2026, returning to LA on 6 June

Two-day event includes exclusive reveals, trailers and playable games on show floor.

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gamesindustry.biz
30°

Why Civilization VII is the way it is, and how its devs plan to win critics back

Firaxis' Ed Beach and Dennis Shirk talk major overhauls in "Test of Time" update.

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arstechnica.com