
There is this notion that surfaces every so often that we’ll eventually hit some sort of a utopia, where there will only be one true platform for your games.
Previous hypothesising has presented many different theories on the logistics: Could there be one traditional gaming system in today’s mould that everyone else develops for? Would there be hundreds of different gaming systems from different electronics manufacturers, but the media between then remains the same, much in the same way as how DVD, Blu-Ray, and even PC gaming has operated since, well, forever?
More recently, we’ve heard more predictions that better fit the latter option, thanks mostly to the introduction of digital distribution. With services like OnLive already offering you the ability to play the same games over a multitude of systems via a cloud-streaming interface, it adds credence to the fact that if successful, the industry could take an eventual step towards that direction. Especially as we delve further into the digital age.

We take a walk around the Cloud Gaming Graveyard - listing all the failed cloud gaming services over the last decade.
We discuss the ups, the downs, and overall history of this technology. Turns out running a successful cloud gaming service that addresses the various technical hurdles and actually makes money is a real challenge.

DS:
Sometimes life just isn't fair. Vincent Van Gogh went completely unappreciated during his lifetime despite his obvious genius; Jesus - a man who could turn water into wine, don't forget - was nailed to a cross and left for dead; while Steve Brookstein has only ever had one number one single, despite winning the very first series of The X Factor. Now what's that about?
the dreamcast was not amazing:
-It's graphics were in between ps1 and ps2
-the controller felt so narrow and skinny
-no dvd drive
I don't know why people act like it was anything more than another overrated undersold flop of a console. My friend had one because "next gen" and I told him I'm just waiting for PS2.
He always talked about graphics, non stop. Of course when I played it did look better than anything I've seen before, but that was it. The games were ok at best. I didn't like NFL 2K's control scheme compared to Madden's.
Even as a kid I predicted this console would die off in 2 years, well what happened...
Failure is always relative. How many sales makes something successful? "If your not first, your last", or in this case, you failed. I'll admit, I've never heard of a couple of these.
GameCube made the most profit in its generation. I don't consider that console a flop.
I consider a flop to be a product that has a negative impact financially for a company.

OnLive announced that they would be shutting down their streaming service for good at the end of this month, which has unsurprisingly upset some of the streaming service’s supporters. While some took to griping on forums, OnLive user Larry Gadea decided to take action.
competition is a good thing, I hope Microsoft and Sony continue to push each other onto bigger and better things which will benefit us gamers and give the fan boys there next topic to battle over :)
damn right