
Gamasutra: Opportunities for developers of racing games seem to have taken a detour. The console track has narrowed to just a few high-profile vehicles, like Sony's Gran Turismo, Microsoft's Forza Motorsport, Electronic Arts' Need For Speed and Codemasters' Dirt. Indeed, many studios with racing experience have shuttered as demand for other titles has disappeared.

Although the situation has improved in recent iterations, for much of its history the Gran Turismo series has been heavily criticized for its engine sounds. During the PlayStation 2 and 3 eras, engine notes were often compared to "vacuum cleaners"; the result of synthesized loops that lacked the soul and mechanical violence of their real-world counterparts.
Video games sounds keep evolving with every new generation be it a little or a lot eventually it will get to the point of been inside the race car

There will be no new content in Forza Motorsport, just recycled tours and some new challenges, until at least December 2025, if ever again.
I should probably hurry up and buy this game, before they delist it. It seems to be going the way of Forza 7.
It’s no longer Forza Motor Sport. It’s no longer Forza anything. It’s the rebirth of PROJECT GOTHAM RACING! Seriously though, at least Horizon isn’t going anywhere. That’s my favorite arcade racer.

Windows Central writes: "Forza Motorsport is one of the franchises that helped build Xbox into what it is today. It's frankly disgusting that over a month after media reports of its demise, nobody at Microsoft has even acknowledged the situation.
Is it alive? Is it dead? Is it purely in maintenance mode? We're not expecting much, but we're right to expect something."
I assume they'll quietly announce it's demise a day or two after showcasing Forza Horizon 6.
Crazy. All that time, the photogrammetry, the cars, the drivatars, the air in the tires, the turn 10 trolling in comment threads over the years, the rush to get to the same number of releases as their competitor, the me too_ness , the fanboys saying it was the better game, the loud engine noise, the power of the cloud...
to only crash and burn against an opponent that still leads with more detail, online, VR, real cars created by manufacturers making the virtual cars a reality and the sales and recognition of the game. And, real race car drivers coming from playing the game.
It's like the game got thrown out with the bath water at the same level as the console sales dying. I'd be surprised if they make another attempt. What's the point of having all that money if you can't use it properly or put in the effort.
They just made a new post about the future of the series... https://www.facebook.com/ph...
https://forza.net/news/forz...
simple, less competition, along with better hardware for physics and graphics
Because they can achieve something like this http://www.youtube.com/watc...
Consoles can't handle a racing sim as detailed as CARS is and will be when it's finished at 1080p 60fps or above.
It has nothing to do with what a Home system can or can't do. We know a home system is limited compared to a computer.
The issue lies in the fact that they can't compete with Gran Turismo or Forza. Just read the article and one of them is even blatantly telling you that.
I miss decent-good racing games being released yearly. Now they all suck. We need NFS Underground 3 and a new Midnight Club.