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Console XP | Breaking the 4th Wall: Uncharted 3: Drake’s Deception

Michael Antwan wrote "It’s fair to say Uncharted 3: Drake’s Deception has won its fair share of Game of the Year awards this past December; then about 20 more Naughty Dog will end up throwing away when their trophy case gets full. Who could argue that Uncharted 3 isn’t a gorgeous looking, action packed, heartstring pulling, edge of your seat adventure deserving of the highest praise this industry has to offer? Well I can of course, so let’s jump into it.
The story in Uncharted 3 just plain sucks. It’s a sad excuse for a script coming from arguably one of the best writers gaming has to offer, Amy Henning. It serves the player through plenty of action packed set pieces, but leaves dozens of plot holes unfilled or ignored. It lacks the concrete setting of Uncharted 1, or the strong lead villain Uncharted 2 had. It’s certainly bests the series in terms of action and scale, but its plot is nowhere as strong."

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MsKate5256d ago

Stopped reading after "The story in uncharted 3 just plain sucks". I understand this is an opinion piece but uncharted 3 and suck shouldn't even be in the same sentence. I guess fanboys will be fanboys...

Uncharted 3 was by far the best game this year offering the best storytelling this gen....

Saladfax5256d ago

Just plain no. I liked the game. I enjoyed it very much. I don't agree with the phrase, "just plain sucks," but there were many, many weaknesses to the gameplay and yes, story, which definitely don't make it the best game this year.

I'll still buy every Naughty Dog game, but I gotta say Uncharted 3 was quite a bit weaker than a lot of what they've done.

MsKate5256d ago

What?! ha, that's the funniest thing I've ever heard. "Weak"? Sure buddy.

Uncharted 3 set the standards for gaming last year, believe it or not. Uncharted 3's gameplay is far better than any TPS this gen which i can prove by facts.

No offense, but are you a gears of war fan? you must be, because I honestly don't believe you even own a PS3

Saladfax5256d ago

You can prove it by facts? I don't even know what to say to that. As if empirical evidence for something so completely subjective could ever exist is just plain... ugh...

Whatever. I don't particularly care about what you believe. I'm not going to posture or lie on the internet for kicks, so take what I say in whatever fashion you like. Yes, I own a PS3. No, I don't own a 360. I've played tiny bits of Gears of War, but the poor dialogue and storytelling have never even remotely interested me.

Admittedly, 3rd person shooters aren't my favorite genre ever, but I found Uncharted 3's gameplay often over-lengthy, tedious, and frustrating. I enjoyed the story, for the most part, but yeah, there were plenty of flaws to it. It's that way with a lot of games.

And yes, I said weak. More specifically, "weaker than a lot of what they've done." Most concretely referring to the other Uncharted games, Jak and Daxter. Maybe not quite as far back as Crash Bandicoot, but I didn't say it was weaker than anything ever, as you seemed to assume.

Now, keep in mind, I never said UC3 was bad. I even said I enjoyed it, but that's not the point. I merely disagreed with your assertion that it's the best anything ever. And honestly... I won't pretend to decide upon your opinion for you, but if you think Uncharted 3 best game with the best storytelling ever, then you really need to play more games. A lot more.

E2M5256d ago

I don't agree that the story sucks in fact I think it had the best story but failed to tell it better

SoapShoes5256d ago

That's where I stopped reading too. Despite some flaws it was still very good. I mean if you want to nitpick you can point out a bunch of problems in Uncharted 2's story too.

As for Marlow I think she's a good villain. While lazaravic is a good villain because he's a brutal badass, I find Marlow to be just as menacing only in a different way. She has power, people do what she tells them to do, and if you're on her bad side you'll get dead. She had just as evil of intentions as Lazaravic.

Saladfax5256d ago

I just wished Marlow could've gotten more development. I mean, they could've cut out the whole shipyard sequence with only minor changes to the script, and then they could've fleshed out the actual villain more.

I mean, there wasn't anything wrong with the pirate guys or the sequence, but it really felt misplaced and not at all important to the story. I don't necessarily have a problem with their design philosophy (to come up with big sequences and set pieces, filling the story around them), but especially with the shipyard sequence, it just felt forced.

As far as Lazaravic... he's a little bit *too* evil, but he's not a Captain Planet, run-oil-tankers-into-baby-peng uins type of caricature-evil. However, Uncharted 2 had a better flow to the story, better logic in progression from scene to scene. Character actions made more sense. Still a few loose threads here and there, but a very entertaining product without question.

SoapShoes5256d ago

I don't see how it felt misplaced... Marlow told the guy to take care of him, hence why he took him. He was supposed to kill him but he wanted what they were seeking for himself. You could say certain parts of the first two games could have been cut out as well if you think about it.

Also could you say that Gabriel Roman and Lazaravic were really developed well? We didn't know much about either of them.

Saladfax5256d ago

A minor villain introduced halfway through the game exists for one chapter in order to create the set pieces of a ship graveyard followed by a sinking ocean liner. Sure, there are other instances of the set-pieces not being quite married to the plot, but this one, to me, is the most glaring.

The pirate people served no purpose whatsoever. The plot remained in the exact same position before and after they took him to their ship, excepting Sully's kidnapping (which could have still taken place). The pirate mercs themselves were only present to justify the chapter at sea. Why would Marlowe even bother *hiring* the dumbass pirates with the countless incredibly dedicated and loyal thugs (see: fighting in burning buildings, etc). I wouldn't imagine Talbot would've minded putting a bullet to Drake, so we simply come back to a shoehorned subplot devised to put in the set-piece. I could go on, but I don't wish to belabor the point.

Now, once again, I did enjoy the game, but some of the writing really and truly felt weak and even a little lazy. Yeah, it's in the other games too, but this one in particular just felt more obvious.

SoapShoes5255d ago

I completely disagree. It was perfectly fine in there, imo. Did it mess with the story telling, pacing, gameplay, or anything like that? No. Could it have been cut out? Sure, but so could many plot points in the first two.

The pirate people did serve a purpose and that was to keep Drake out of Marlow's hair.

50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

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160°

Analyzing 'Uncharted: Drake’s Deception' – Wait, What is The Game About?

Uncharted 3: Drake’s Deception has a lot to live up to as Uncharted 2: Among Thieves is an incredible and near-perfect game.

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goombastomp.com
Profchaos1672d ago

It's about retirement...oh wait

UNCHARTED2FANATIC1672d ago (Edited 1672d ago )

I cant even say what the point was its easily the worst story in the series. The online was a whole lot of fun though but overall doesn't come even close to 2

porkChop1672d ago (Edited 1672d ago )

It was a step back for sure. Personally, I thought even the MP was way better in U2. Solid game, glad I played it. I just think they didn't push as hard as they did with U2.

UNCHARTED2FANATIC1667d ago

Yes both the online and story was better in 2 no doubt

Flewid6381672d ago

The "young Drake" portion was pretty top notch, story-wise. But yeah, everything outside of that I felt was inferior.

DanielEndurance1672d ago

Villains were all over the place in this… one second they wanted Drake dead, the next they needed him, then they want him dead again, then they coulda killed him, but poisoned his friend instead, then coulda shot him again, but had brunch with him, then needed him alive, then coulda mowed him down, but decided to kill him by fire and let him escape… Uncharted 2 was way better. 😅😅

slowgamer1672d ago

=D Sounds crazy. I don't remember any of that. Played it on ps3 and I remember thinking that why was this game so bashed compared to second one. I liked it.

Chocoburger1671d ago (Edited 1671d ago )

Another thing that annoyed me about UC3 events was the agent Talbot teleporting around Turkey. It just felt off to me, and made no sense.

Also, for about one third of the game, you go on a wild goose chase to rescue Sully, who wasn't even there to be rescued, and you end up back where you started again. There was simply no pay off for all the events you go through, so it fell flat in that regard as if they couldn't figure out how to make the game longer, so they decided to side-track you to do something with no pay off, hoping you wouldn't notice due to all the incredible action set pieces they made.

Overall though, even with its flaws, I still enjoy the game.

TheEnigma3131672d ago

This was actually my least favorite in the series. Didn't have that same impact that part 2 set.

Flewid6381672d ago

Uncharted 2 is the pinnacle of the series (to me).

Granted, 4 had the best story in my opinion, but 2 was the overall best game.

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210°

Uncharted 3 Anniversary Retrospective: Shackled By Its Precursor's Legacy

A decade after its release, how does Uncharted 3 fare today? Does its story still work? Was its precursor’s legacy a bedrock or quicksand for its own aspirations?

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techraptor.net
1673d ago Replies(2)
SullysCigar1673d ago

When arguably the weakest game in the series is still awesome and more fun than most games today, you know you're onto a winner!

coolbeans1673d ago

I'd extend "arguably" before awesome too. Many technically demanding scenes were jaw-dropping for the time, but it's tough to ignore the sub-par context propelling the action forward.

SullysCigar1673d ago

Tough for you, perhaps, and that's fine. I enjoyed it very much. Perhaps a little less than the others in the series, but then the bar is extremely high.

I remember being blown away by the water and sand tech in U3 for the time too. It certainly was a visual treat!

LucasRuinedChildhood1673d ago (Edited 1673d ago )

It is very good, but when I originally played Uncharted 3 it was the most disappointed I'd ever been in a video-game because Uncharted 2 was just that good. I enjoyed 3 much more when I replayed it in the Nathan Drake Collection though. I could just enjoy it for what it is and accept that it's not Uncharted 2 - it's not a roller coaster, and it doesn't balance and rotate between action, puzzles, platforming and set-pieces in the same way.

Uncharted 3's gameplay is a bit more compartmentalized and focused on one thing at a time. I'm not surprised the scrapped version of Uncharted 4 was going to have no gunplay for the first half. It's also paced much differently - it takes a long time to get to the notable set-pieces. Uncharted 2 is insane from Nepal onwards which is about an hour into the game. haha.

I did like the introduction of chase sequences, and I love first hour (bar fight, young Drake) and from the airplane sequence onwards but I just think the rest of it just sort of meanders along without as much purpose as 2.

When it comes to the script, you can feel the absence of Neil Druckmann and Josh Scherr (writer on every other console Uncharted game). Drake gets hit in the face, and the game goes on a random side plot for an hour to give you some boat set-pieces. He then washes up on a beach close to where Elena is staying to get you back to the real plot. Drake just says "How convenient" to try make you laugh off how sloppy the plot got.

In retrospect, I'm not sure if Naughty Dog were ready to work on 2 different games at once. 3 clearly had production issues that 1 and 2 didn't have, and Hennig's version of 4 didn't work out. They had to crunch so hard to get the rebooted version done on time that Bruce Straley gave up making video-games.

coolbeans1672d ago

I'll give you some props for the extra analysis. I remember Druckmann climbing his way to a writer spot in UC2, but wasn't aware of Josh Scherr. I didn't know that was the reason for Straley's departure either. That's pretty damn rough.

GhostofHorizon1673d ago

They had to make some weird choices as far as story went because the actor for Cutter had to bail which left a few holes in the story.

Uncharted is one of my favourite series and while the leap from 2 to 3 was not nearly as big as the leap from 1 to 2, I think it was an amazing experience none the less.

coolbeans1673d ago

Graham McTavish's departure wasn't easy, but I don't think that would fix many holes tbh. Because the main issue to consider is the precarious mindset Naughty Dog was operating on: an increased emphasis in set pieces that HAD to go in and worrying about the context later.

Petebloodyonion1673d ago

I really liked part 3 ( Among Thieves is still the best in my opinion) My only complaint was the interactions with the villains and how they were a missed opportunity, Linda MacMahon (Marlowe) was an interesting antagonist due to the history with Sully and Nate but it fails basically flat especially with her ending. And I couldn't care about Navaro 2.0.

What I did love and made me care was Cutter, in the short time he was in the game you could feel that the guy was a good treasure hunter for example when he pulled his own notebook with the clues he founds so the team can escape a room.
It was a small touch that add a lot to the character.

Good-Smurf1673d ago

Marlowe was played by Rosalind Ayres.

MadLad1673d ago (Edited 1673d ago )

I have mixed feelings on the series. I still own all of them on the PS3, and the collection for PS4, but I didn't truly "love" any of the games until 4.

They're good games, but they always stumble on some element.
The first is good, but the climbing mechanics weren't exactly fine tuned with the first showing. Not to mention the spongey enemies if you played on anything past normal; but you're then faced with a fairly unchallenging game experience.
The second mostly fixed the climbing, but added in a pretty clumsy stealth mechanic.
Three was just two with a new story.

Four got it right though.
I don't remember once getting annoyed by any mechanic had in the game.

I know that everyone has a soft spot for 2, and 3 is sort of the black sheep of the series; but they did, overall, get progressively better. Which doesn't always happen.

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