
Today, the fighting game genre is alight with a fire and passion not seen since the days of smoky arcades and battered Street Fighter II cabinets. Across the globe, tournaments are being held with hundreds of attendees and thousands of online viewers, celebrities are being forged, and dozens of podcasts or talk shows on the genre are in circulation. It's a good time to be a fan. But if this genre wants to continue growing, it must widen its scope and become more accommodating for newer players, which starts with training mode.

A new book detailing the artwork of the franchise has been announced
Let me fix this title to something less click baity for you:
New Book: Mortal Kombat: Flawless Victory Announced.
I grew up on this stuff. Adding it to the art collection!
I do hope the next MK iteration goes back to the core of what made these characters appeal in the first place. A few of them lost their edge - I think I've had enough with some of the auntie designs 😂

Ahead of the release of the new Mortal Kombat skins in Fortnite, Epic Games has given players a first look at Scorpion, Kitana, and Raiden.

It has been revealed that three iconic characters from the Mortal Kombat universe are set to come to Fortnite later this week.
I enjoy fighting games, but I am aboustley the worst player. Im just naturally terrible at fighting games. I get suckered into the roster of awesome characters thinking, "hey, it might actually work out this time." Never does though.
Training mode is pretty much off limits to me. Ideally, its supposed to help learn the fighting mechanics, but man its always so mundane and tedious. Sifting through pages of arrows and timed button presses is not my thing. Probably feeds into why I'm so terrible at fighting games. Me vs. CPU on normal. No point in me jumping online just to rage quit due to my inherit lack of skill. Still a fun and enjoyable genre, but I will never be good on a "competitive" level.