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2012 Video Games Preview - Part I

vgZero: '2011 kicked ass. Our ass to be more specific. Most of you are probably still plugging away at just one more quest in Skyrim, just one more Battlefield 3 or Modern Warfare 3 multiplayer match, one more mission in Assassin's Creed: Revelations, or just one more dungeon in Skyward Sword, meanwhile a pile of other games you swear you'll get around to someday soon sit untouched nearby. The good news is that the holiday madness is finally over and you will have some time to play catch-up on all the amazing games 2011 had to offer. The bad news is that the lull won't last long, as 2012 has a remarkably formidable software line-up of its own ready to assault your piggy bank. Okay, maybe that's good news too, in a way. 2012 will see no fewer than two new platforms launching in the PlayStation Vita and Nintendo's Wii U, along with a host of very promising software that already has the year shaping up to give last year a run for its money. We've narrowed down the games expected to be released in 2012 into a countdown of 50 games that we're looking forward to playing the most. Obviously the year still holds many secrets that are yet to be revealed (we have no idea what the Wii U holds in store for its launch), but there is already much to get excited about. Enjoy!'

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U.S. patent examiner rejects Nintendo’s summoning characters patent as obvious: non-final ruling

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).

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gamesfray.com
Relientk7747d ago (Edited 47d ago )

Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.

PRIMORDUS46d ago (Edited 46d ago )

Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

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EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

70d ago Replies(1)
peppeaccardo69d ago

When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!

badz14968d ago

cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

HyperMoused68d ago

TTK for BF employees needs adjusting

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Nintendo Completes Share Repurchase and Sets Price for Secondary Offering

Nintendo completed its share repurchase and set its secondary offering price at 8,347 yen ahead of March 16 delivery.

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4scarrsgaming.com