
A number of games got revealed last year. Some are sequels to big name IP’s, while others are total new experiences we are all waiting to enjoy. Here are the top games revealed over the past year.
The story in part 3 of Sony Interactive Entertainment and Naughty Dog's The Last of Us series may explore a "congregation of immune people."
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

Take-Two Interactive revealed it is pausing development on its Nintendo Switch 2 edition of "Borderlands 4" in its latest quarterly earnings.
dragon dogma isnt an rpg, get over it
The real biggest reveal list
GTA V
last of us
halo 4
disgaea 4
13-2
luigis mansion 2
A new super smah bros. The biggest ovation at E3 this year.
I'd say the new Tomb Raider was the biggest reveal just because they showed gameplay and a great CGI trailer. Not just a trailer like half the games on the list...