All Channels
Popular
230°

Microsoft can make Kinect cool with the hardcore if they...

Core gamers are simply not interested in Kinect. Perhaps Microsoft needs to re-evaluate how they are marketing the device.

Read Full Story >>
msxbox-world.com
RaidensRising5255d ago

Free Kinects would be awesome with Live Sub. At least people could then marvel at the dashboard integration if they weren't interested in the actual games.

hazardman5255d ago

I recently bought a Kinect after playing it with my kids. I'm not big on all the motion stuff, but I like using it with the new UI and the Kinect Video chat is cool. Finally something that made me feel like TC in Minority Report, well not quite, but you get what I'm saying.

EVILDEAD3605255d ago

The worse fallacy on the internet is that Core gamers do not own Kinect. That's like pretending only casual gamers buy Angry Birds for their I-phone.

I say it all the time, it is laughable at how wrong the internet is about what the install bases actually purchase.

You didn't get to 10 million Kinect sold in 60 days simply because casuals made the purchase. It was your core install base that already owned a 360 that made up the majority of those initial sales.

From me experience, it's people who are the MOST hardcore in terms of achievements, hours of COD or Halo that have more Dance Central and Kinect Sports than me.

Core gamers have families, significant others etc. It was one of the main draws for a zillion of us to buy a Wii and it is also a draw for Kinect.

Before thanksgiving, look at how many articles made the same claim a MSWorld. Post E3 they said adding Kinect to Forza or Mass Effect isn't going to be incentive for purchasing Kinect.

Fast forward and Kinect pushes Micrsoft to a million sold and 750,000 Kinects sold in one day.

It's not that people are going to buy Kinect for Halo Anniversary interface or Forza 4 interphace. But, this won't stop one person who already has Kinect from trying out those features for themselves.

Me? I can't wait to play Mass Effect 3 through Kinect or even games like Madden 13 or Fifa 13.

What people are seeing is a Kinect bundle getting purchased, Call of Duty; MW3 and Dance Central. They are ALL on the 36o. They are all on the 360.

It would be suicide for Micrsoft to rebrand Kinect as device that is for strictly core experiences when we get that with our controllers and Skyrim.

Just me take

Evil

darthv725255d ago (Edited 5255d ago )

first off, your walls of text can be pretty mundane. secondly, i said in my post below that there hasnt really been a definition to what 'core' represents.

Is it the game or the gamer? I used to consider myself a hardcore gamer when i was younger. by that it usually meant someone who played games all the time. not the type of game played. I logged plenty of hours on games for the 2600 up through the saturn.

Then things changed and I didnt play as much. So i guess that makes me a casual gamer because i play at my leisure. But in my time I enjoy the likes of angry birds as well as gears and uncharted. So I am a very diverse gamer. I find it very disheartening that todays younger crowd has twisted what gaming represents.

Now its as if you dont play this game your not a 'core' gamer. Truth be told, we all had to start somewhere but we are all a part of the bigger picture that is gaming. Maybe in my mind Im still as hardcore as I once was in spite of what the younger generation think.

Bottom line is 'core' gamers ARE interested in kinect. The games available appeal differently to different people. Maybe they just havent found the right one that appeals to them individually.

EVILDEAD3605255d ago (Edited 5255d ago )

'first off, your walls of text can be pretty mundane. secondly, i said in my post below that there hasnt really been a definition to what 'core' represents.'

Lol..I can handle that criticism wwith the length of my posts, as long as you just look at your last 3 and note that those werent that much shorter.not too mention Alpha and Jokes used to write a few lengthy ones too.

As for casual vs. core.

That newly popular discussion literally can be traced started the week after Microsoft announced Kinect's line-up in.

It was used mainly to say that Kinect would sell horribly because the skeptics said it would not be able to find an audience.

The prevailing thought from the 'analysts was that the Xbox 360 only had a 'core' install base and they won't buy 'casual' experiences.

The other thought was that Nintendo owned the 'casual' maket and they owuldn't trade their Wii's in to get a 150 dollar camera.

We all know what the results were.

---wall of text ended-----

Evil

darthv725255d ago

people are extremely critical about the initial way things are revealed. it wouldnt be a huge deal if there were games that supported both kinect/controller but because of how MS made the bold statement of "you are the controller" makes plenty of people want to bash MS for offering hybrid games.

It would be MS going back on their word but to be honest, they NEVER said there would NEVER be any games that used both. Kinect could get the easy way out of support like Move does. I mean you have to admit that move is neat but its a replacement to a traditional controller. An alternate control scheme but one that isnt mandatory.

If sony wanted to push move support they could but they dont because they dont want to get lumped into the bad view of motion gaming that "core" gamers have. They want to be the good guy. Seriously, F what people think and support the damn product.

That is what MS is doing and they are getting the crap for it. Yet it shows commitment even if the games are not as appealing to the core....it shows commitment. Something the likes of Sega, nintendo and Sony have lacked when they take a risk on something different.

Keep in mind i am referring the the "after thought" of the move and kinect and not putting it in the same vein as the wii who was motion controller from the beginning.

I'd rather NOT have tacked on easy way out games. I want games that will use these add-ons as if they were made to from the beginning. We have been playing the same way for 30+ years and something comes along to change that and all of a sudden its like they just killed your dog.

DeathAvengers5255d ago

Yeah the kinect bashing is getting old. It's cool, yet everyone wants "core" games for it. Microsoft didn't really advertize it like it was going to rely heavily on core titles anyway.

Biggest5255d ago

Yes they did. Every conference about the Kinect has reassurance from Kudo and friends about the impending core titles and functions. Let's keep it in context. It's not that they said they want to rely heavily on it. They are showing that they plan to rely heavily on it.

I'm not sure what darthv72 is talking about. How is Sony not supporting Move? It's integrated with many core titles. There are plenty of random games made specifically for it. There are multiplatform games featuring the Move and Kinect. There are exclusive games featuring the Move and Kinect. The two differences in strategy are marketing from Microsoft and core gaming from Sony. While Microsoft is telling you how awesome Kinect is while largely ignoring core gaming, Sony is concentrating on core gaming while developing core experiences for Move. I like the fact that Sony spends more time and resources on gaming than on advertising. I don't care how many other people buy what I bought. I care that there is something that I want to buy. I feel bad for people that don't agree with that train of thought. Do what makes you happy. I feel bad for that type of happy.

Also. . . If you think Move support for Killzone 3, Resistance 3, LBP2, and others is tacked on easy way out I would love to see a better implementation of motion control using a Move-type controller/camera.

darthv725255d ago

"If you think Move support for Killzone 3, Resistance 3, LBP2, and others is tacked on easy way out I would love to see a better implementation of motion control using a Move-type controller/camera."

Those are all games with traditional control schemes as a primary and the added alternate control with move as an option. none of those were built specifically for move.

Move only games like sports champs and soon sorcery are what i was talking about as not having tacked on support because they were built from the ground up with move as the main focus.

Just like there are kinect games that you probably could play with a controller you cant because there is no controller option. The heat MS gets is from their emphasis on gaming without a controller when we know they will have games that support both at the same time.

Obviously what is 'core' is debatable because even the term itself isnt properly defined. Is it the game or gamer? Because there can be some pretty hardcore angry bird players out there and some pretty casual killzone 3 ones as well.

It all comes down to appeal. Games that appeal are going to get played. No matter if you are waving your arms or sitting on your butt.

Biggest5255d ago

"Those are all games with traditional control schemes as a primary and the added alternate control with move as an option. none of those were built specifically for move."

Does that matter? I understand that some people would rather support the Kinect, which has no serious implementation in core games, and downplay the Move's implementation. That doesn't mean it isn't what it is. It works. Calling it tacked on is a slight on the actual functionality. Tacked on would be the second analog stick for the 3DS. The Move wasn't tacked on in the games I mentioned. The Kinect games that have controllers as main control don't exist because it's not built for that. The Kinect is a camera, not a controller. The Kinect used in conjunction with a controller would be. . . The Move.

Please, stop with the lame "I don't know definitions" cover. You know good and well what a "core" game is. It isn't about who plays the game. I played Marvel Pinball for close to three hours last night. Marvel Pinball is not a "core" game. Angry Birds is not a "core" game.

"It all comes down to appeal. Games that appeal are going to get played. No matter if you are waving your arms or sitting on your butt."

You are correct in this, but it makes all of what you started complaining about kinda pointless. People are critical because either the Kinect never appealed to them, or it did appeal and subsequently disappointed. It is what it is. It's been well over a year and the games that were of quality at the beginning (dance games) are the games that are of quality now. Take it or leave it. . . Or add a controller to the Kinect and get awesome experiences like Killzone 3.

EVILDEAD3605255d ago

@ Biggest

Micrsoft reps have all been careful to say that they want Kinect implentation where it makes sense. Kudo definately mentioned that Kinect would be integrated into more hardcore experiences including the prospect of hybrid games in the future.

Fast forward and he didn't lie. Kinect is integrated into MNass Effect 3..Lionhead is building a Fable RPG built from the ground up for Kinect, and EA is implementing Kinect in Madden, Tiger, and Fifa.

I share the same sentiments as Darthv in regards to tacked on experiences. Move is great with games like Sports Champions and Killzone 3 (w/ the Sharpshooter & Nav)..but early games Tiger 11 (Tiger 12 is so much better), MAG and NBA 2K were tacked on.

Same with Kinect..Kinect is amazing with games like Dance Central, Kinect Sports, and Fitness Evolved. But absolutly sucked with Game Party: In motion, mini games like that Decasports Paintball FPS clone. Plus games likie Rise ogf the nightmares just take alot of getting used to and mst won't have the patience. So they definately arent great experiences.

Micrsoft is definately pushing for Kinect experiences that are more core in nature (Steel Batallion is the first true hybrid core game)

Whereas Sony is trying to gain some of the casuals which is why after Dance Central and Kinectimals did so well they released Everybody Dance and Eyepet & friends.

Evil

+ Show (2) more repliesLast reply 5255d ago
Sanetoshi5255d ago

I think a big problem with trying to market Kinect to hardcore audiences is that I don't think there's any way to look cool while using it, simply because people don't generally look cool while playing video games to start with. This isn't a problem with controller-based games, because those games aren't about *how* you play, so you don't need to show that and sell it to the audience.

I would be very interested in seeing how someone could market the Kinect as something for the same audiences that are into Call of Duty and such.

kaveti66165255d ago

Why would people care how they look when they're playing video games in the privacy of their own home? I get that there were mentally challenged people on this site arguing that Kinect would fail because they would look like idiots waving their arms around, but there are better arguments against the device than how it makes you look when you're using it. I mean, with Move it looks like you're waving a glowing sex toy around in the air, but as long as the damn things functions well, it doesn't really matter to anyone.

Sanetoshi5254d ago

I'm not arguing that how you look while playing is a problem with the device. People look stupid playing games regardless. I'm saying that with a Kinect game you generally have to sell the Kinect as a means of playing it. How you play is such a crucial part of the experience.

With normal games, we can avoid showing hardcore gamers how stupid they'll look while playing them, because the controller is such an accepted, familiar default method of interaction. If you want to sell a Kinect game to hardcore gamers, you must either avoid making them *aware* of how stupid they'll look playing, or you must find some mystical way of making it not look stupid. The former doesn't really show the true experience of the game and the latter sounds impossible.

This doesn't reflect on the Kinect's quality as a product. It's a reflection on its marketability to a specific demographic.

D3mons0ul5255d ago (Edited 5255d ago )

HOW would you move your character without a controller? can you hotkey gestures? Maybe up on the d-pad has just been replaced by showing your middle finger to the kinect or maybe all thumbstick movements are done by pulling your pants down and mooning the fucking thing.

no, that's just an eyetoy that Microsoft lied about. It was never meant to work for games other than those created specifically to be motion controlled shovelware.

Until video games are more like dreams, where we do simulate motion all within our minds...you will not be able to move your character without a controller. Wait for VR.

bunt-custardly5255d ago

Now, if Kinect was miraculously free or heavily discounted for the core/Gold subscribers, I still don't forsee this causing a leap in software sales.

We've seen some games done well with Kinect, such as Gunstringer and Child of Eden that can appeal to the traditional gamer. It's not enough though, if developers can really nail the hybrid with controller and Kinect in future titles, then maybe, just maybe, we will see a dramatic shift in hardware and software sales.

Cocozero5255d ago

It doesn't need to be big with the hardcore its already massive with the casuals and that was MS's plan.

Its all about next gen now, and making it mandatory for every Xbox. That way every game will have Kinect features and the hardcore will start to love it.

RaidensRising5255d ago (Edited 5255d ago )

This is based on the assumption that new hardware comes next year or in 2013. What if Xbox 720 arrives in 2014 or 2015?

Also, Kinect is more than just those silly games now. The whole UI is geared towards it.

Voice commands are actually very well implemented indeed.

Parapraxis5255d ago (Edited 5255d ago )

I do not want Kinect, nor do I want to have to buy it with the next console.
It would only raise the price for those of us who just want the console without the add-on.
And no, it wouldn't make the hardcore love it, it would most likely make the hardcore even more annoyed with it if they couldn't play their favorite games without the device connected.

hazardman5255d ago

No one says your gonna have to buy Kinect next gen. Your still gonna have the controller to play with and by then Kinect should have its on titles and most games will have some kind of kinect integration just like some do now. And kinect is not required to play those. My thing is if all xbox 720 games are gonna require the kinect in someway they should have 2 skus both offering Kinect but having different size memory options. All next gen consoles should have a hard drive no more of this 4gb that 20gb this crap MS. offer your 320gb hd for low end and 1t for the pro model and XboxLive for free and we'll be good..i just cleared out my lungs so im just ranting!!

darthv725255d ago

even with the option of traditional controls. Can you blame a company for wanting to emphasis on the use of touch/motion/physical interaction?

People harp on the smart phones because they lack real physical buttons but I read an article that said the Vita uses more touch controls in some games than the dual analogs. One of them being the new Uncharted.

I see that as Sony actually creating relevance to use the touch features instead of easily getting away with traditional controls.

Its all a matter of perspective. If you like one company then you will likely not like what direction another takes. until the company you like decides to take a slightly similar approach. Then its all good.

Its just human nature.

NYC_Gamer5255d ago (Edited 5255d ago )

i believe the hardware is doing it's job by bringing a long the casuals/mod community.it's not meant to be hardcore but cool family/app creating fun.

JellyJelly5255d ago

Exactly. It's aimed primarily at the casuals and some people just can't accept that and move on.

Why o why5255d ago (Edited 5255d ago )

sorry jelly but you must of missed all the comments about kinect eventually being able to play more complex games. everybody could see from its inception it was heavily casual but some wanted to pin their core hopes on titles like star wars and that terrible game that got released a few months back. I personally welcome its hybrid use. 90% of the so called kinect haters said buttons or a tangible controller would be needed for harder more complex or core games long before release but those views were met with anger and denial. Now look, smh

you are the controller is just advertising. I'm not gunna hold ms to that forever even if they did mislead. live n let live but ms did fool a lot of ya with their marketing. some of you guys really thought they could deliver core game experiences. As it stands the wii is so doing a more efficient job of delivering core games

Show all comments (41)
20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

Read Full Story >>
culturedvultures.com
Knightofelemia1578d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog1578d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry9161578d ago (Edited 1578d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

1578d ago
CrimsonWing691578d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming1578d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer791578d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember1577d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog1578d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop1578d ago (Edited 1578d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog1578d ago (Edited 1578d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop1578d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic1577d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop1577d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic1576d ago (Edited 1576d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 1576d ago
Aloymetal1578d ago (Edited 1578d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic1577d ago (Edited 1577d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf101578d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar1578d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf101578d ago

Sad but true that was pretty much it.

Kurt Russell1578d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf101578d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv721578d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming1578d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog1578d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming1578d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming1578d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

Show all comments (39)
120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

Read Full Story >>
techstomper.com
darthv721755d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1755d ago

Maybe. But they were two early for VR and too late for motion control

1755d ago Replies(2)
Godmars2901755d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1755d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1755d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1754d ago
TheEnigma3131755d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1755d ago (Edited 1755d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1755d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1755d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1755d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771755d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1755d ago

Totally. They haven't been really all that relevant since.

Godmars2901754d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1754d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901754d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1754d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

Show all comments (22)