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320°

Xbox 720: Why it's already here

CVG: The Xbox could have been given a fully-customisable dashboard long ago if Microsoft wanted it, but both the NXE and Metro dashboards thrust paid advertising and promotions in your face and that's only set to continue on 720.

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computerandvideogames.com
Hanif-8765302d ago (Edited 5302d ago )

I don't see anything coming close to The last Of Us or Uncharted 3 looking graphics on any upcoming Xbox360 titles though

HungPHATx5302d ago

For sure ! No HDD and limited DVD 9 storage Hold them back

ApplEaglElephant5301d ago

Pretty much GOTY graphics awards or just reviews, or graphical comparisons all unanimously agree that UC3 dominates anything on 360 graphically.

there is no room for debate here...

WrAiTh Sp3cTr35302d ago

UC3s online looks like GTA4 set in the desert in which case Gears 3 looks way better IMO. Haven't seen any gameplay of Last of Us though...post a link if you have one.

DebateMaster5302d ago

Gears 3 looking better than Uncharted 3? Trying too hard. Gears 3 looks great but not better than uncharted 3.

Hanif-8765302d ago

Look at the darn trailer, its in-engine just like Uncharted 3's cut scenes. Hence, the in-game graphics and cutscenes won't look any different unless you do a in-dept comparison where probably the lighting would look better etc.

raymantalk15301d ago

what has anything you just said to do with this topic ?

slavish5301d ago

Gears look really good. I couldnt believe xbox could do that. I think they are on the same level graphically. Art style is the main diff

theonlylolking5301d ago

Gears 3 also has lots of screen tearing and frame rate drops. In the last level(the one with the rain) there is non stop screen tearing and frame rate drops. The game still does not look better than Uncharted 3.

+ Show (2) more repliesLast reply 5301d ago
FrigidDARKNESS5302d ago (Edited 5302d ago )

Those are great looking games but add nothing new to game play at all. u3 still plays like the previous versions and is basically a rip off of Tomb Raider. Expect the same game play in The Last Of Us.

I expect the next xbox to rival pc games if the unto will support dx 11 or the upcoming dx 12. Developers will have more memory to work with to creat huge levels and add new gameplay with superior AI.

Hicken5302d ago

That's just ignorance. UC3 kept the core mechanics, though they've been refined, and- at least in multiplayer- the ability to sprint and toss back thrown grenades is completely new and changes the experience considerably. And it plays NOTHING like Tomb Raider. There are conceptual similarities, and that's it.

And how the hell should you "expect the same game play in The Last of Us?" Sorry, but I doubt UC's gameplay will transfer over to a survival game well.

You expect a lot out of the Nextbox, most of which you probably won't get.

J86blum5301d ago (Edited 5301d ago )

O.o the next xbox may rival current pc games but by the time it comes out, PC will be ahead thats just how the name of the game goes.

Saying Uncharted is a rip of tomb Raider is like saying Gears is a rip off RE4 which is a rip off of Windback, and so fworth and so on.
people comparing games is stupid simple said, diffrent strokes for diffrent fokes.

I never played Tomb Raider, but after Uncharted I went back to play those titles(Angel of Darknes..laughs.) but its all about exspanding your interest, and library. Please grow up, the less fanboys the better.

Naughty Dog split into two teams, one for UC, the other for The Last of Us, saying its going to be the same game play is close and simple minded..I will retract my paragraph if you can show me some gameplay, Epic did Gears, and helped alot on Bulletstorm and polished it as well, outside of character models those are two complete diffrent games. (and yes I know people can fly did Bulletstorm with ALOT of help from Epic Games, just putting that in there.)

Intentions5301d ago

Tomb Raider? It looks pretty close. Imo. For a multiplat game...

slavish5301d ago (Edited 5301d ago )

I bet you don't own a 360 so how would you know?

+ Show (3) more repliesLast reply 5301d ago
Tzuno5301d ago

Well if you don't know what to make with your money give it to Microsoft if you are so eager.

zero_cool5297d ago

Science is unique in that its methods demand not only that the ideas proposed be tested ... but everything science comes up with is also inherently falsifiable. In other words, unlike religion and politics, science has no ego, and everything it suggests accepts the possibility of being proven wrong eventually.

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Have An Happy New Year & Happy Gaming One & All!

70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay65d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn266d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers66d ago (Edited 66d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn265d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown65d ago

You don't really know how this works huh?

Profchaos65d ago (Edited 65d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay65d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay65d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac65d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger65d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300065d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde65d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood65d ago (Edited 65d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde65d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer73d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde71d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy71d ago

And then MK1 killed it again.

DivineHand12571d ago (Edited 71d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.