
Minecraft is a phenomenon, at least as a game that turns every conventional gameplay tenent on its head. Does it have a story? No, not necessary. Do the developers create the content? At first, but it's mainly user-generated content. Does it have rules and a clear objective? Rarely, apart from finding food, maintaining health, and reaching "The End". Are there bosses or creatures to kill at every turn? Mainly no, but you can kill some enemies for materials. Does it have levels? Not really, it's open-world. Did it sell 4 million units by November 7th? Yes. What IS this trickery?

Alexander Morton, the Scottish actor probably best known for starring in British comedy drama Monarch of the Glen - but known to me for being the hilariously foul-mouthed dwarf Zoltan Chivay in The Witcher 2 and The Witcher 3 - has died aged 81.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

Ben Porter from Newzoo explains that the player base has very little overlap with mainstream hits such as Assassin's Creed: Shadows and Ghost of Yōtei
I used to buy cheap games thinking I’d play them later, but I always ended up returning to my favorites. Now I skip the deals unless I know I’ll play the game soon.
This is very true, my nephews grew up on these two games and whenever I introduce them a AAA game whether old or new, it's like seeing an alien try to make sense of it and then quickly lose interest in it.
Can’t really expect a 8 year old Roblox kid to go buy resident evil 9 lol
Gaming trends are so weird to me now. Like, I’m old school and games were consumed essentially how movies were. You play through a title and look forward to the sequel or other things that came out. Now, that is so not the norm.