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210°

Digital Foundry vs. Gameplay Capture

Eurogamer: For PC owners, recording game footage is a piece of cake. You buy FRAPS or check out a free alternative (like the intriguing MSI Afterburner) and a few mouse clicks later you're on your way. But what are the cheapest options for console enthusiasts looking to capture their gameplay on a budget?

Digital Foundry's entry-level recommendation is the Blackmagic Intensity Pro, readily available for around £130-£150. There are alternatives of course, which we'll cover later, and the Blackmagic tech has a series of limitations that could put some people off, but for the average gamer simply looking to record his own gameplay, upload to YouTube or archive off for future reference, the Intensity Pro will do just fine - as long as it's configured correctly.

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eurogamer.net
BakedGoods5300d ago

This article should be changed to Digital Foundry vs Lens of Truth, and why DF is better.

CBaoth5300d ago

If any gamer actually cared about the superior version of a multi-plat, you'd have a PC then.

I know plenty of people who have multiple consoles and not one of them checks either of those garbage sites to see which version they should buy. They buy 3rd party IPs for whatever system they and their friends prefer and just the exclusives for the other. It's simple really.

gamingdroid5300d ago

What does this article have to do with LoT?

Soul Train5300d ago

If that's the case I think the title should be:

"How a million dollar website gets their a$$es kicked by a poor independent website with a budget capture card on every comparison, and when we do finally get our comparisons out we get the exact same results but have to write 17 more paragraphs of techno babble to get our point across."

Fixed it for ya.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai59d ago (Edited 59d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio59d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing59d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9259d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit59d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing59d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9259d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."