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90°

Feeling Blue – Cobalt (Alpha) Released

DIYGamer: It’s been a long time coming, but Oxeye Game Studio have finally released their bouncing blue robot baby into the wild. Cobalt is an interesting-looking platform shooter (with singleplayer, co-op and competitive modes) published under the banner of developer-turned-indie-publish er Mojang. They’re using the same business model as Minecraft, and even have the same pricing structure; 10 euros gets you (currently windows-only) alpha access now and to all future updates, until the game hits beta and rises to 15 euros. It’s planned to be a full 20 at launch. Launch trailer and some gameplay footage after the break.

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diygamer.com
40°

Mojang partners with Merlin Entertainments for the Minecraft theme park, Minecraft World

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

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gamesindustry.biz
130°

"It's The Best Deal In The World": Mojang On Why Minecraft Will Never Go Free-To-Play

Not everything needs to go free-to-play!

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thegamer.com
Vits403d ago

I'm pretty sure that the vast majority of money Minecraft makes these days is from DLC, so going f2p would make a lot of sense. But given how cheap the game actually is ($30 for consoles/PC and $7 on mobile) I don't think it would make that much of diference.

VenomUK402d ago (Edited 402d ago )

If 50% of all kids buy just one copy of this game (made up number but not unrealistic as the game has become almost a rites of passage) then Microsoft is doing great by being paid for each copy.

StoneTitan402d ago

it would actually make no sense to go f2p.
If you can charge something for the basegame and people pay for it (obviously they are still doing it) then going f2p would be idiotic.

Vits401d ago

Puting a entry price on anything also reduces it potential player base and therefore its paying costumer for DLC. That mind you likely make the bulk of Minecraft revenue. That is basic business since at least a decade, so I would get in with the times.

badz149402d ago

Funny how they and their parent company have different views on subscription-based delivery.

140°

Minecraft Ending PSVR Support in March 2025

Our ability to support PlayStation VR has come to an end, and will no longer be supported in updates after March of 2025.

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feedback.minecraft.net
darthv72589d ago (Edited 589d ago )

so i assume PSVR2 is not going to take its place. That's a shame as I do think it could benefit from the VR2 improved fidelity and controls.

OtterX588d ago

Well, they did just announce a native PS5 version the other day. Maybe there's hope, but I'm not going to hold my breath.

Kyizen588d ago

Play No Man Sky for open world experience on PSVR2

588d ago
Abnor_Mal588d ago

Never was a Minecraft fan, so no more support isn’t a big deal for me.

What I would like for Xbox and Bethesda to do is update Skyrim VR to be playable on the PSVR2. That’s the only game I want out of the Xbox catalog.

OtterX587d ago

I wasn't a Minecraft fan until VR. It heightened the experience for me, but I prefer to use texture packs to improve the look a little bit.

I'm slightly bummed about the drop of PSVR support bc I was starting co-op w my daughter w this. Her on the PSVR Minecraft, and myself on the PC version w my Quest 2. :\

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