
360 Magazine: Binary Domain is reinventing how we talk to characters and is making Mass Effect’s efforts seem very short sighted. We chat to Binary Domain’s producer to find out if Sega’s latest can talk us round.

Rovio “found it difficult to advance its initially planned business development,” says Sega.

Sato and his R&D team were responsible for the creation of Sega’s arcade and home console hardware, including the Master System, Genesis / Mega Drive, Saturn, and Dreamcast.
I still own those systems, and many games that were built for them.
Thank you for an amazing part of my childhood.
Rest in Peace Legend.
He joined SEGA in 1971, wow. The Mega Drive, Saturn and Dreamcast hold the best memories for me, more so the Mega Drive. Thanks for the memories, Hideki-sama.
Sega's swan song, their best and most memorable console, the dreamcast. it will last for generations
I love my Sega Genesis. I have childhood memories playing that console which will never fade.

SlimePress' Interview with Yakuza Kiwami 3 director and Yakuza Series Chief Director Ryosuke Horii, where he discusses the future of the Kiwami brand of Yakuza remakes from the Yakuza Kiwami 3 + Dark Ties Launch Event in Malaysia
I can't wait to see how practical this actually is. Does it work with Kinect and mic?
Either way, it'll be awesome to talk to characters and actually have them react to you, even if it's only limited to 'gimme some ammo' or 'get to cover' or 'I love you'.
This looks ace.
Like Bioware stated. Kinect has the commands already program into its software. They didn't need to spend extra time developing this feature. You will see alot more 360 games with this just like costume music.