
Now the VGAs are over, it seems some Xbox gamers are feeling a little left out.
The story in part 3 of Sony Interactive Entertainment and Naughty Dog's The Last of Us series may explore a "congregation of immune people."
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

The Last of Us Part I PS5 review covering visuals, combat feel, accessibility, performance modes, and whether it is really worth the asking price of $69.99.
After that trailer, Rising is definitely one of the biggest upsets
If they feel left out maybe they should complain/pester Microsoft more instead of eating up whatever crap they throw at them.....honestly I get the loyal thing but some Xbox 360 fanboys need to wake up and realise that Microsoft just don't give a sh*t about core gamers anymore
Time to jump ship.....if you don't and give in to whatever Microsoft gives you then thats all going to effect the next gen Xbox. I mean PS3 owners made it known about the price problem with the PS3 and the launch games, plus the developers have made it known that it's not easy to develop for and what do Sony do....they make the PSV and take this three problems into account. I bet they do the same when making the PS4 but if your going to ear up all this casual shit and lie with a fake smile going "THANKS MICROSOFT" :).....then they won't feel the need to change tatics.
Oh and I have to disagree about Alan Wake, it looks differen't....too differen't. I mean it dosen't feel like an Alan Wake game and they've brought in a lot of questions which don't even relate to the ending of the last DLC.....how is Alan in the real world now, why is he traveling around, how does he know about other places like the lake, So Mr Scratch is full on evil now, machine guns/explosives....really, for a writter Alan dosen't look like a one anymore (casual clothes) and overall it looks more action like then story based.....MS would sacrafice what makes an AW game...an AW game just so they can sell more copies.
Why should I be upset? As far as I am concerned the Video Game Awards have as much credibility as a crack ho'. I refuse to watch the VGA's, since I do not feel it is a program I can watch with my kids. I love my 360 and look forward to playing all the great games that are on it now, and in the future. I really do not understand the stance that somehow 360 owners are being shortchanged. \
The VGA's is not even credible, is just a commercial for the big publishers to boost their games.
The only thing disappointing is this article lol.