170°

Where Now For PC Graphics Hardware?

The arrival of the Xbox 360 and PlayStation 3 redefined the landscape of games development. Cutting edge gaming software and technology - once the preserve of PC alone - found a new home: game developers that had once pushed back the frontiers of PC graphics and gameplay soon realised that the consoles presented a more profitable, viable market. Creators like Infinity Ward made the switch early, but as the generation progressed, even PC stalwarts like Crytek and id software transitioned across to console-led development.

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gamesindustry.biz
T9005191d ago

Imo AMD and Nvidia shot themselves in the foot when they supported consoles.

Due to games now being designed with the lowest denominator(consoles) games are now designed with old hardware in mind(console tech is about 6 years old). Which means most games released today run at 1080p 60fps on 3-4year old PC hardware. Which basically means PC gamers dont need upgrades, unless they want to be gaming on multiple screens with 3D.

Previously when games were designed around PC, graphics progressed every 1-2 years, which ment more powerful hardware was actually used and AMD and Nvidia would see sales on it.

Now some may argue that AMD and Nvidia did see sales of chips to current consoles, well yes they did however they only make a small amount on the royalties to the old chips sold and even if you combine the sales of Xbox and PS3 its around 100million units in 5 years time. Hence per year its about 20 million chips sold. Which isnt alot of chips for these companies. One would have to wonder why jeapordize the entire PC market by supporting consoles? In fact its not only the GPU market that gets compromised this also includes Motherboards, Ram, CPUs, No ones going to be upgrading those parts if games wont be taking advantage of the latest tech. In otherwords all they have done is hurt the industry this way and this may effect future development of hardware as sales probably will slow down due to upgrades not being needed.

NewMonday5191d ago

its only now that we get games that really stand out in PC, Battlefield 3 is the first of the big ones, and more games will come that look as good as that and the samaritan demo, i myself i'm only waiting for a sngle card that can play B3 at max ultra settings.

kevnb5191d ago (Edited 5191d ago )

when werent there games that stood out on pc? Theres always been something. And we didnt always see games that made us upgrade every two years, thats horse shit. If anything that was a very short lived trend. We have to realize that the 360 is a console version of a pc, the ps3 is just holding on based on the strong playstation brand name, and the pc is much like it was in the 90s. Back then it was all about big shooters, now its big online games such as mmos and dota like games.

ginsunuva5191d ago

Pc tends to really outshine consoles during the end of consoles' lifetimes.

ATi_Elite5189d ago

X3, STALKER, Arma II, Metro 2033, Crysis, Crysis 2 DX11, any game with a graphics mod, all multi-plats, the list goes on and on as far as graphics on the PC that stand-out from the consoles.

1080p/1600p with 8xAA 16xAF is a big difference from sub 720p with MLAA or no AA.

yes you have games like UC3, GOW3, KZ3 with awesome graphics and art work but when shown side by side with HL2 running maxed out then you realize that a 2004 PC game looks almost as good as a 2011 console game.

I think BF3 just took graphics to a new level like Metro 2033, Crysis, Arma II, Total War Shogun 2 Anno 1404 and many other PC games that one up one another.

Arma III for 2012 already looks better than BF3

ProjectVulcan5191d ago

Excellent comment T900. Although PC hardware especially graphics hardware has seriously outperformed the consoles since the end of 2006, less and less games have taken advantage of this. Sure we get higher res, higher framerate but this is not the only advantages PC used to have.

Indeed, within 3 years of PS2 arriving we already had several PC games that literally obliterated everything that ever appeared on that generation of consoles. This time around we had but a scant few, such as Crysis in the same timespan.

Games back then were built so they would just about run on the best hardware and pushed the limit of those graphics chips, making big strides over console and encouraging people to upgrade.

Now we have games that do not trouble 4 year old PC hardware because they are straight over ports. A serious waste of the PC platform.

It is all almost certainly down to money, developers reluctant to invest the cash on a brand new engine needed to power a modern PC game and use that performance well.

ATi_Elite5189d ago

AMD and Nvidia have no where to go but up!

PC Graphics are just on the tip of tessellation and Ray-Tracing. There is so much new tech coming with the added power of new Graphics cards.

The PC still does games that the consoles can not handle like Arma II, X3 Terran Conflict, Stalker, Starcraft 2, Simulators, and most MMO's.

many games have good graphics but require a lot of CPU power for all the things going on and the consoles can not handle those games.

Sure the easy money made on consoles has made consoles a more attractive platform where as PC Gamers only buy quality but the PC Devs that are successful know how to make good product.

also as the tech gets further ahead it lowers prices for older tech so devs now realize that most gamers have DX10/DX11 cards thus can shy away from DX9 support.

also DX10 was a huge mistake and wasted several years of PC gaming.

AMD Nvidia work with Devs to help in pushing Graphics tech forward and the consoles benefit from this advancement.

Animals_as_Leaders5191d ago (Edited 5191d ago )

"The arrival of the Xbox 360 and PlayStation 3 redefined the landscape of games development."

Lol. It sure did. It marked the departure from innovative games to an entire generation of linear scripted games as a result of weak specs from day 1.

This resulted in a lack of depth in gameplay because of restrictive level design they had to cater to the lowest common denominator and replace narrative with spectacle.

Running down closed of streets with sprite backgrounds probably gets kind of boring if things aren't blowing up in your face.

O.T

I don't know what moron started this idea that graphics have plateaued; but things have got a long way to improve.

Triple the draw distances, triple the shadow and texture res, increase poly count, better character animation, better effects, full use of tessellation.

That should keep devs busy for the next few years...and GPUs under load.

EDIT:

I also voted this website down and you should all do the same. I usually don't even click through on articles I comment on because I just want the discussion, not their hit seeking B.S. But this page I did and they don't even give you the article, They give you a single paragraph that tells you nothing whatsoevere and they want you to sign in...pathetic.

kevnb5191d ago

ps3 did nothing, the 360 did it all by offering direct x and pc like tools on a console. Make a game for 360 and pc pretty much at the same time, then port to ps3. but somehow the pc gets the most exclusives still, most likely due to low cost, no rules, and the rise of digital distribution.

Letros5191d ago

There's linking to articles where we have to be registered to read now? This is becoming too much.

solar5191d ago

Since when did releasing outdated hardware in a console = cutting edge tech? What am i missing here.....

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30°
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