
"One of the reasons I have so many un-played games in my backlog is the abundance of cheap indie games. I buy them by the bucketful, but most of them end up buried under the next Humble Bundle, or whatever I get during Steam’s monthly “Excuse To Have A Sale” sale. Such is the case with Trine, by Finnish developer Frozenbyte. Since Trine 2 hit digital shelves earlier this week, I pulled the first game in the series out of a pile of other indies on my hard drive and tried to determine if it still deserves the average gamer’s attention."

Poor reception hasn't killed this series. A document released this week by the EU Education, Audiovisual and Culture Executive Agency (EACEA), confirming projects it plans to help fund in 2018, has revealed that a number of indie studios are working on new games.

VGChartz's Taneli Palola: "Pulkkinen is a relatively new face in the video game industry. Thus far he has worked exclusively on games developed by Finnish game studios, but I wouldn't be surprised if at some point in the near future his music begins to attract attention from elsewhere as well. Given that he is only 34 years old he likely has many more years ahead of him in the video game industry."

"One of the oldest and most integral genres in video gaming is platforming. In the simplest idea, these games involve progressing an avatar through a series of obstacles by jumping from one platform to another. Originating back in the 1980s, platformers are not a pure genre; there is a tendency for other game types to mix in with platforming. For example, Contra gave rise to “run and gun” games; these are a cross of platforming and shooters."-- PlayStation Enthusiast