
The Black Panel writes: When I look at games in the open world genre in our current generation I can’t help but compare them to movies. For example the father of the sandbox, Grand Theft Auto, is the equivalent of Goodfellas, a dark moving tale about the world of crime and what it does to the people that live this lifestyle. Red Dead Redemption obviously gives me visions of the Clint Eastwood classic Unforgiven with more than one parallel being drawn between the two. What movie would I compare Saints Row the Third (SR3) to?” Well about the closest I can come is something between New Jack City and The Naked Gun with a dash of American Pie thrown in for good measure.

GF365: "We all love experimenting with character creation to make unique protagonists. These are the games with the best character creation systems."
Slightly disappointing game but Wo Long had a good creator. I was impressed by Oblivion back in what 05, 06? But the worst i have ever seen, clearly, Valheim.
Honestly the one I remember being easiest and flexible enough to make any character I imagined was the PS2 WWE games, and Saints Row 2. I did really enjoy Dragons dogmas character creation too
Lol CP 2077 is one of the easiest and less detailed editors around. It's all a mish-mash of presets.

GF365: "Whether it be style, speed or firepower, these rides are sure to satisfy. Here are our picks for the ten best vehicles in video games."
The Suzuki Escudo Pikes Peak from the Gran Turismo series
Nissan Skyline from Need for Speed Underground
Motorcycle Steamroller from Dead Rising 3
And finally a car you never drive but saves your ass over and over : Honey Badger from COD MW2
I was thinking of Mad Max. That V8 felt really good to drive around in, especially with upgrades.

In a recent podcast with Wassup Conversations, Scott Phillips the director of many games such as Immortals Fenyx Rising, Assassin’s Creed Odyssey, Assassin’s Creed Syndicate, Saints Row The Third and Saints Row 4 talks about behind the scenes of those games.