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60°

The Backlog: Deadly Premonition

Default Prime's Charles Battersby writes: "It turns out that, yes, Deadly Premonition really is a 2010 game, it just has terrible graphics, clumsy controls, and primitive design. There are save points, health packs, item storage boxes and a limited inventory. In short everything that gamers hated about the Resident Evil games from the 90’s – yet inexplicably present in a game made in 2010. Despite the awful first impressions, I pressed on."

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defaultprime.com
PhantomTommy5280d ago (Edited 5280d ago )

What a game, crap and amazing at the same time, right Zach?

Venoxn4g5279d ago (Edited 5279d ago )

still it's got charm :)

Yui_Suzumiya5278d ago

Wish this would've released for PS3 in America.

80°

A Late Look: Alan Wake

VGChartz's Mark Nielsen: "All in all, it’s not hard to see why Alan Wake has received a bit of a cult following (there’s that famous foreshadowing again). It’s a title that blends themes and gameplay, while pushing the limits of storytelling by putting stories within stories and letting you read those stories before you get to that part in… the story. It has flaws, to be sure - the gameplay side can’t quite keep up with the rest of its ambitions - but overall it’s a great game that stands out among its peers and is undeniably… one for the books."

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vgchartz.com
50°

Alan Wake: Design Works Book Announced

Remedy has announced a new Alan Wake book and more as part of their anniversary celebration.

100°

Video Games Proud To Not Be For Everyone

Plenty of games have made a name for themselves as being proud of the fact they’re not to everyone’s taste over the years.

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culturedvultures.com
thorstein473d ago

If you make something for everyone, you please no one.

mkis007473d ago

I mean I can do without nintendo games if given the choice. They are not nearly as mature rated as the average.

Yui_Suzumiya473d ago (Edited 473d ago )

Yeah but I use my Switch OLED primarily for anime booba style games (visual novels and JRPG's) and ultra violent FPS's. Far from kid friendly, lol

JohnBLZ473d ago

The problem with that line of though is that games have never been as much "for everyone" as in 2025.
The only thing that's not for everyone in gaming lately is the gatekeeping. Devs will try to appeal to as many people as they can, but if you dare have your own tastes and prefer something a bit more obscure, then you have "L takes" because at the moment, popular opinion equals right opinion.
So devs should simply own the fact they water down their games and go Hollywood to please everybody. Then indies will go back to being trendsetters that are different from AAAs, instead of being roguelike and gacha copycats.

473d ago
JohnBLZ473d ago

Okay, but "games I'm not meant to love" means I won't play them.
Games are for fun. They're their own art, it's a disservice to reduce them to interactive stories. You can focus on making your audience entertained on a positive way and still stand out.

jznrpg472d ago

No game is for everyone. Some games are more mainstream or casual friendly but there is always someone who won’t like it. Same with anything else