
Default Prime's Charles Battersby writes: "It turns out that, yes, Deadly Premonition really is a 2010 game, it just has terrible graphics, clumsy controls, and primitive design. There are save points, health packs, item storage boxes and a limited inventory. In short everything that gamers hated about the Resident Evil games from the 90’s – yet inexplicably present in a game made in 2010. Despite the awful first impressions, I pressed on."

VGChartz's Mark Nielsen: "All in all, it’s not hard to see why Alan Wake has received a bit of a cult following (there’s that famous foreshadowing again). It’s a title that blends themes and gameplay, while pushing the limits of storytelling by putting stories within stories and letting you read those stories before you get to that part in… the story. It has flaws, to be sure - the gameplay side can’t quite keep up with the rest of its ambitions - but overall it’s a great game that stands out among its peers and is undeniably… one for the books."

Remedy has announced a new Alan Wake book and more as part of their anniversary celebration.
Plenty of games have made a name for themselves as being proud of the fact they’re not to everyone’s taste over the years.
Okay, but "games I'm not meant to love" means I won't play them.
Games are for fun. They're their own art, it's a disservice to reduce them to interactive stories. You can focus on making your audience entertained on a positive way and still stand out.
No game is for everyone. Some games are more mainstream or casual friendly but there is always someone who won’t like it. Same with anything else
What a game, crap and amazing at the same time, right Zach?
F K in the coffee.
Wish this would've released for PS3 in America.