
In February 2011 Capcom released the game Marvel vs Capcom 3: Fate of Two Worlds, to much fanfare. A Sequel to the popular Marvel vs Capcom 2, which was released 11 years prior, was eagerly anticipated by the die hard fans of the series. When MvC3 (Marvel vs Capcom 3) became available, it was apparent that a lot of the things that the die hard fans loved were taken out, replaced by combos that weren’t infinite and a more laid back approach that would appeal to all gamers, instead of the die hard fans. Capcom, in listening to their die hard fan-base, put together a new form of MvC3, an ultimate version, as it were. Placing in new characters that the fan-base were very disappointed weren’t in the first installment. This is how we come to review Ultimate Marvel vs Capcom 3 for the Xbox 360.

Batsu Ichimonji and Bishop from the X-Men are joining the fight in Ultimate Marvel vs. Capcom 3 through a recently created mod for the game.

Dual Pixels: "After Marvel vs. Capcom Infinite there was a lot of doubt regarding the franchise ever returning in some sort of fashion..."
Capcom seriously dropped the ball with MvC Infinite. You can tell that it was heavily influenced by outside marketing that wanted to promote the characters in the MCU films only. The roster was lacking, the gameplay was slower than the previous game and there just wasn't a lot of the wackiness we come to expect.

From Xfire: "A lot of video games are designed to make players feel like a superhero. However, very few actually feature superheroes or have players take on the role of a superhero. What makes this even worse is that there are even fewer superhero video games that can be considered good."