
This is a story about our thoughts on Modern Warfare 3's online modes.
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Players are using hacks to gain an advantage in the game, such as aimbots and wall hacks. The first gives a player superhuman aiming abilities, while a wall hack lets you see through walls to gauge where other players are.
“These hacks are typically used by PC players, but those playing on PC via Xbox Game Pass are identified as Xbox players in multiplayer lobbies.”
This is pretty dumb to say the least.
Don't Gamepass online games have anti-cheat systems?
If not, that's pretty dumb. Microsoft need to fix that asap.
I mean, COD games was always filled with hackers, nothing new. I can’t blame MS on this. Activision had years to try and fix this. Might take MS some time to make some change.

The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report. Instead, Activision assured developers it was simply for internal concepts. That, of course, was not followed through. For what it's worth, per the PlayStation Store, 2,400 COD Points cost $19.99, meaning players potentially spent real-life money on a skin that was not created by an actual human.
As far as A.I. use goes across Activision, a source told Wired that 2D artists are utilizing A.I. to aid their work. That is a result of mass layoffs, in which many 2D artists were impacted. “A lot of 2D artists were laid off,” the source named Noah said. “Remaining concept artists were then forced to use A.I. to aid in their work.” Mandatory A.I. trainings have been implemented, according to Noah.
Activision. And MS. They will ruin console gaming forever.
Oh and where the FRIGGIN outrage people? When Sony makes a remaster of a masterpiece single player story driven game, they get roasted. But this, this, goes unnoticed? Then don’t complain that you aren’t getting enough single player story games.
"The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report."
We're talking concept art? Because as of right now there's no way to generate a final 3D model with final textures. So the final assets don't use AI. That's not to say that it sucks for 2D artist that it's easier to generate visual ideas and build from them leading to less 2D artists needed (really sucks), but are they say the final concept art was completely AI generated and then 3D artists built from that? And yes, I'll pile on that Activision as a publisher and their developers I have experience with suck and they'll do whatever, ethics be damned.
Wow I can just imagine the likes of Activision, EA and Ubi etc having an army of AIs creating overpriced crap and the fanboys just lapping it up. I hope the AIs have a good union.
I understand why people think it’s good idea to Unionize to fight back against such things but it’s not. It’s a bad idea. It’s activisions wet dream to have these pumped out weekly by some AI. Protect your neck!
Maps are very small, which is both a good and a bad thing.
Due to the small maps, sniping is much less an impact, which is also why they are much easier to use, than in Black Ops & MW2. SMG's however, is better than anything. If you have a hard time in the game, take up this suggestion and notice the difference:
Primary: PP90M1 or MP7
Profficiency: Kick
Attachment: Silencer, Rapid Fire or Extended Mags
Secondary: Any
Perks: Sleight of Hand, Quickdraw & Steady Aim
Choose the Specialist Strike Package and use the following: Scavenger or Extreme Conditioning, Assassin & Dead Silence.
The key points with this setup is: Move Fast, Aim Fast, Kill Fast. All things specialize around moving swiftly through the map, quickly taking aim and putting bullets out as fast as possible. The Fire Rate of the two Primary SMG's is off the charts and with the Specialist Package, you will at eight kill streak unlock all perks, which literally makes you a walking god.
sounds like a good setup for the game and thats part of the problem.
MW3 feels like it is catering to people who want to sprint and spray and nothing else.
I was a big Cod4 fan and i would say my relationship has gone from love to hate, but for the very first time now, my whole clan and a lot of people on my friends list actually agree with me.
Talking about the maps, it's not so much that they are smaller, but what they have done is thrown in a lot more tight corners, a lot more passageways, more buildings and stuff just scattered everywhere. if feels a lot more like a corridor shooter now.
The speed of movement feels a lot less natural now. they took out lightweight, but then put up the speed so it feels like there is not much difference. Thats not so much a problem in itself, but when you throw in the bullet lag with it, it just feels too twitchy.
Most people I know have said it feels more like blackops 2, then Cod4 like the dev's were saying they were trying to get to.
I have always been an assault type of guy and my primary weapons by choice have always been the burst weapons like the M16, Fammas and so on. I don't like camping or quick scoping so I don't use snipers much and I don't like running around spraying senselessly. Thats not to say I can't use those weapons in a tight spot, I can. it's just my default play style. now if just feels like there is no point trying to use anything else other than an smg or automatic.
I get more kills just duel wielding two machine gun pistols then I do with my assault rifle. That says it all for me.
As one friend on my list put it "you just can't take the game seriously anymore." Not that MW was the most serious of games but at least in cod4 it felt more like their was some structure to your attack. where and how you moved around the maps felt more tactical especially if you had a good team.
it's finally convinced my friends not to buy anymore MW games and they are all happy they didn't bother with elite service.
In all honesty. I think MW3 was a step up and a step down. The quality keeps on getting worse and worse. I liked Black ops alot better. I also think that they should keep consistency when determining the games. How do you go from fully auto in single player to 3 round burst in multi
No one I know likes MW3,they all went back to black ops.Everyone I talk to and all my friends say like they liked the single player but the MP was a huge step down.I did enjoy the single player story allthough I wish it was longer and I hated that *****SPOILER*****
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* that soap died and he died in a very forgetable way it was very emotionless for me,but price is a badass the ending was great but I wanted more lol.another thing that pisses me off is that the new mode(forget the name atm) is only 2 player online and there is no co-op if W@W did anything right other then haveing the best zombies in cod was it's co-op sp and co-op online and the fun perks for offline in sp that was a lot of fun.