40°

Nvidia Believes Tegra 3 Tablets Will Eventually Hit $300

Jen-Hsun Huang expects at least some of those tablets to be on sale for $299 within "a couple quarters," according to a post on Engadget. That remark was made over lunch and there is no explanation why the price could drop so dramatically from the current figure of about $500

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tomsguide.com
jujubee885261d ago

That is the price of a PS Vita model.

death2smoochie5260d ago

Very true, yet those tablets and especially the upcoming Windows 8 Tablets will be capable of doing more than just play games.

jujubee885259d ago

The Ps Vita has Playstation Suite, which is good enough for me. I can download or create any app I want with PS Suite.

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney2d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage3d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman2d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb2d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.