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Dan Houser On How Rockstar Does It

Gamasutra: Rockstar Games co-founder and vice president of creative Dan Houser doesn't spend a lot of time on the interview circuit, and you'll almost never find him on a panel of industry experts. Instead, he prefers to let the company's work do the talking.

In this rare interview, Houser outlines how the company makes its decisions -- from booting Max Payne into the future to deciding not to give players much of a window into its games prior to their release. He also discusses lessons learned from Red Dead Redemption and the creative bible for the Grand Theft Auto series.

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gamasutra.com
Trainz5299d ago

Rockstar and besthesda are the best developers out there.

MultiConsoleGamer5299d ago

Yeah I'm a huge fan of Rockstar.

buddymagoo5299d ago

Too many great developers out there to just name two.

BiggCMan5299d ago

Yea that's why Bethesda always release games with countless amounts of errors, bugs, glitches etc.. They make great games, but just really need to work on their testing skills, there is too many problems with every single one of their games.

SephirothX215299d ago (Edited 5299d ago )

Rockstar, Bethesda, Naughty Dog, Kojima Productions, Media Molecule, Epic and Bioware all have great records and are my favourite developers. From Software and Rocksteady studios are also excellent but they've to make more games first.

5299d ago
Venjense5299d ago

"We have never really been annualizers....With any property or new property, it takes as long as it takes.....there is only room for stuff of the highest quality on the consoles. "

^^This is why every Rockstar game I played this gen was an experience like nothing else.

gypsygib5298d ago (Edited 5298d ago )

"Am I an artist or the equivalent of someone who makes KFC Value Meals?" it doesn't lead to success. So we just do what we do."

Lol, this guy doesn't know how smart and relevant GTA games are; GTA games are probably the best parodies of American culture out there. Parody probably isn't even totally accurate, more like exaggerate reality.

Popular shows such as Jersey shore and the like are KFC value meals. GTA, as paradoxical as it sounds - is a dose of reality. Thing is, popular western cultural values are often now so inane and ridiculous that any realistic view of it looks like a joke.

5298d ago
60°

Rockstar launches official marketplace for mods

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.

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gamesindustry.biz
Christopher131d ago (Edited 131d ago )

I wonder how much of this isn't just taken work of others who have modded for free.

Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.

fr0sty129d ago

What I see happening here is, R* is going to ban mods in GTA6 UNLESS you buy them from the marketplace and R* then gets a cut of that sale.

ActualWhiteMan129d ago

Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.

Christopher129d ago

It's okay as long as they get a cut of the money.

fr0sty129d ago

Expect R* to force it on you.

Snookies12129d ago

Yep, right there with you. I'll happily donate to a mod creator if it looks really cool, or if I enjoy it. But expecting payment up front? Nope, not touching it.

IanTH129d ago (Edited 129d ago )

I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.

Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.

I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

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290°

Discord Messages Reviewed By Rockstar Before Firing Union Members Have Reportedly Been Revealed

Discord messages Rockstar Games management reviewed before firing union members have reportedly been revealed.

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twistedvoxel.com
Shikoku181d ago (Edited 181d ago )

They were involved in protected Union activities and Rockstar will be in trouble with the NLRB.

DarXyde181d ago

You think this NLRB will lift a finger?

Ps5conehead180d ago

Watch the video this is in England

gerbintosh180d ago

Basically this is Rockstar vs the Union members word. These employees could be cherry picking or spoofing the chat logs.Rockstar could be lying. I will withhold judgment until Discord is subpoened and releases the chat group text from their servers.

160°

Dan Houser: RDR2 was "behind schedule" and "over budget so much I didn’t want to think about it"

Dan Houser opens up about Red Dead Redemption 2’s rocky development, calling it behind schedule, massively over budget, and full of pressure to prove doubters wrong.

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thegamepost.com
Storm23203d ago (Edited 203d ago )

The world they built is pretty amazing. Unfortunately, the game was mostly boring to me. I definitely had fun in some parts, but it didn't do it for me as a whole like the first one did. I loved RDR so much.

The budgets and time it takes to make games these days is out of control. Such a big risk. If a game isn't a huge hit, it is often it for a studio. Scary. I really miss the PS2 and PS3 days where studeios could make 4 games in a generation and take risks in making something new. And so many were using their own engines. Those were the days.

neutralgamer1992203d ago

Agreed. I love RDR but couldn't get into RDR2. The animations take forever and game slows you down on purpose. It won't let you have fun because R* want us to play the game they want to. I know millions love RDR2 and I even bought and own it. But just wasn't for me.

It's like comparing GTA4 to saints row 2. One game was about fun while the other was about realism and that's coming from someone who beat GTA4 many times. I much rather a game be fun to play than chase realism

YodaCracker203d ago

GTA IV’s realism is what made it so much more fun for me. I loved experimenting with the physics.

Storm23202d ago

I bought RDR2 also. Put 100+ hours into it and beat it our of respect for Rockstar and all the people saying it was the greatest game ever. RDR blew my mind but might also have been the best time in gaming for me personally. l loved that PS3 gen so much.

I am excited to see what GTA6 is like.

203d ago Replies(1)