
GP: "Earlier this week, Metal Gear Solid 5 was revealed, which shocked some and seemed obvious to others. For me, I was sort of in between. Hideo Kojima has, for years, been playing with the idea of ending the series, with pretty much every game in the series planning to be the last one ever. Because of that, I wouldn't have been surprised if Guns of the Patriots would've been the end, especially considering how nicely it tied up most of the loose ends of the series.
The series is complicated, though, and there is always more to be said. There's definitely merit to making a new Metal Gear Solid, but there's also the risk of really, really screwing it up. So what can they do to keep that from happening? Well, like most people who want to achieve greatness, they have only to listen to me."

Over ten years after its release, does Metal Gear Solid V: The Phantom Pain still impress? Jump Dash Roll returns to Snake's world for this Brutal Backlog.
I don’t think I’ve ever quite experienced an unfinished game that was slapped together with duct tape and construction paper to be sold as a finished product, basically making you replay the same missions and include a story that clearly was missing so much of the plot, like I did with this game.
I’m actually shocked that it doesn’t get calls out for this more.
CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
First of all it needs to be confirmed by Hideo Kojima himself before we start hyping something that may not exist for a while. And to answer the question, the only thing needed to make it worthwhile is Hideo Kojima.
expand on the ideas of MGPW, and get a roster of 6-8 recruitble characters with back stories and missions like Mass Effect 2, take them fighting in wars around the world in non-liner chapters.
A good majority of the fanbase can't deal with a game that doesn't star either Snake or Big Boss so what's the point? What more is there to tell about their lives and missions? It's time for something new. What? Is Snake supposed to somehow be cured of his clone deficiencies and de-age?
I'd rather play as Grey Fox or Raiden, ninjas ftw
I'm interested to see what Kojima is going to do but I can only really see this as a way to appease the rabid fanbase who freaked out when Rising was announced. Which is funny because when MGS4 came out and people saw all the changes that were made to raiden for the better, many people wanted a prequel game about him taking place between mgs2 and 4...that's what Rising is.