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120°

Harmonix sorting PS3 problems: Statement

Harmonix says it's working hard to resolve problems with the PS3 version of Rock Band - including, by the sound of it, the lack of compatibility with Guitar Hero guitars. The developer said in a statement issued to the press on Wednesday:

"Some of you have contacted us about the PS3 edition of Rock Band - from issues with guitar compatibility to frustration that stand-alone guitars and drums for Rock Band have not yet hit stores.Please know that these issues have our full attention. We are listening and we read everything that is posted on our forums. We are committed to providing the best play experience possible and working hard to ensure that we solve these problems as soon as possible. We promise to keep you updated and, in the meantime, we thank you for your patience."

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eurogamer.net
Zhuk6746d ago

the problem isn't the game, its the console

iceice1236746d ago

You'd think everyone would realize it by now. It is too bad to see developers waste time working on a game for the PS3, wasting their time/money with very little pay off. When they could easily put all effort into just a 360 version and not waste their resources on an undesirable console.

sa_nick6746d ago

The "undesirable console" thats currently outselling the 360?

Man, when will u guys realize that the PS3 is selling just as well as the 360. I'm not arguing over which one is better, but look at the numbers, they're both selling equally.

games4fun6746d ago

you two are pathetic, so how is eternal sonata doing? its an old game i know but if you keep bringing up old topics...

jctoyou6746d ago

zuhk answer me one thing,why on every article do you have to make a comment,i have a ps3 and 360,i get the best of both worlds,grow up and get both consoles or if u just want 360 great,stop making yourself look silly,being totally obsessed with the ps3,trolling the ps3 news,why not troll the 360 news and comment on your system of choice,u cannot be 21yrs old,u dont make any sense to me at all,or u sick in the head?

VaeVictus6746d ago

and I don't like bubbles. Please take them from me. Thanks"

+ Show (2) more repliesLast reply 6746d ago
pornflakes6746d ago

"The "undesirable console" thats currently outselling the 360?"
Yep.. and outsold by 360 in terms of software with 4:1

Here we go again.. next game with issues :D

Play Behind!

v1c1ous6746d ago

i have the rock band version of 360 at 80k while ps3 at 40k in terms of sales :/

actas1236746d ago

a patch means that there is a problem in the software. If there was a problem with the hardware there won't be patches at all..

xsteinbachx6746d ago

You also said that HD DVD was out DOMINATING Europe in sales even though 75% of the market was Blu Ray. Go back to circle jerking your buddies.

PS3 Limps on and on6746d ago (Edited 6746d ago )

Did you guys notice that Madden 08 has a pretty high attach rate on the PS3? This despite the world famous 30 frame rates per second?

People don't know about this crap, they think Rock Band is Rock Band.

Just like shoppers don't go around thinking of XBOX 360 as Red Ring of Death. XBOX 360 is XBOX 360.

Fighter6746d ago

EA still has MS' Ballz in their mouth and they seem to like the taste. EA is a third rate company, they should not focus on one console since they are supposedly neutral and are considered a big company. F U EA. Sony made you a lot of money and this is how you repay them? ungrateful morons.

N4GayFanturds6746d ago (Edited 6746d ago )

break over 1 million sales (in the US). Not one. R:FoM & Motorstorm are the top sellers.

360 owners are game buyers - P$3 owners are...movie watchers??

So, why would devs bust their BALLZ to make a decent game for that system? Look at the sales of CoD4 for both systems. IW wasted their time on the PniS3.

EDIT @5.1:

Install base & headstart has NOTHING to do with why CoD4/PS3 is underselling CoD4/360. Nothing. 13+ million users did NOT buy CoD4 on 360. PS3 is how many millions strong & has yet to break 1 million on any game sales.

"ONCE YOU SEE UT III, GTA IV, DMC4, MGS4, LBP, Killzone 2, Burnout Paradise (PS3 version confirmed as more superior) and Gran Turismo 5 to name a few. Those titles are all potential million+ sellers."

Fanboy talk for Sony's slogan: Wait B3yond

Fighter6746d ago

Do your homework before you come up with the numbers. The PS3 has already surpassed the Xbox 360's first year sales in less than a year and they will likely takeover by next year.

I'll admit that the PS3's library is really small right now amd the 360 has more titles that gamers want so it makes sense that 360 owners buy a lot of games. Once you see UT III, GTA IV, DMC4, MGS4, LBP, Killzone 2, Burnout Paradise (PS3 version confirmed as more superior) and Gran Turismo 5 to name a few. Those titles are all potential million+ sellers.

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130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

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thegamer.com
Christopher1239d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai1239d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood1239d ago (Edited 1239d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai1239d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood1239d ago (Edited 1239d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood1239d ago (Edited 1239d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long1239d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim1239d ago (Edited 1239d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz1239d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit1239d ago

Can it work? Yes. Does it compare? No.

monkey6021239d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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60°

My Kids Stole My Controller: Chapter 3 – Junior Gaming

Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.

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player2.net.au
150°

Why the Guitar Hero and Rock Band Series Failed

Music rhythm games dominated the video game market in the mid-2000s. Unfortunately, the genre would fall from grace shortly after finding success.

darthv722192d ago

More like faded away than failed. Failed implies it was new and didnt take off... that is not the case. Rhythm games were hugely popular but the lights dimmed and the show is over.

You would think the current situation would cause a resurgence but im actually seeing more people picking up real instruments and learning to play. My son is one who started out on GH and now he plays real guitar.

2192d ago Replies(1)
toxic-inferno2192d ago

I also got into playing guitar through Guitar Hero and Rock Band. And I know at least three other people who did the same.

Still get Rock Band out a few times a year. I really don't think you can say it failed when they're still bring out DLC every week! They must be making enough money from it to keep the licensing going!

Abnor_Mal2192d ago

Basically the reason the artist Prince did not want his music on those types of games. As he believed it was better for kids to actually learn to play a real instrument than to play with toys that really did not teach how to read music and how to actually play an instrument correctly.

A lot of music now a days is just done on a sound board and the creator has no real clue if the music was put on a sheet in front of them to play. The term musician has taken on a new meaning in recent times.

SpeedDemon2192d ago

I lost interest when they stopped allowing you to use the controller to play with, just couldn't get into playing with the guitar.

TheHan2192d ago

Rock band 4 allows controller. Though I just bought RB4 again so I can replay my favorite music rhythm game.

SpeedDemon2192d ago

I didn't know that. I haven't played a lot of Rock Band, but have a lot of Guitar Hero, I'll definitely check it out.

addictedtochaos2192d ago

Not the sole reason, but over saturation by Activision releasing 5 GH games in one year, charging full price for all of them while only Metallica and GH5 were worth it.

cell9892191d ago

I still play the Metallica edition

Gaming4Life19812192d ago

I dont think these games failed at all. People aren't going to keep buying games and peripherals over and over. All songs need to work on either rockband or guitar hero thru updates. Guitar hero live was actually good but rockband with all its songs and same equipment killed it.

Sophisticated_Chap2192d ago

I'm sure part of the reason they faded away, at least over the long term, was that you couldn't download them digitally.

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