
Super Crossfire is a great little shoot em up that takes a lot of inspiration from some of the old classics we all love. The aim of the game is simple, clear each screen of enemies without getting yourself blown to tiny colourful pieces. Sounds simple enough, but it does have one unique hook. Now to start with your ship is located at the bottom of the screen and you can move left and right only, a lot like space invaders. The difference here is that at any point you can warp instantly between the top and bottom of the screen. This allows to to quickly evade incoming fire or attack your enemies backsides.

Luke Schneider of Radiangames has revealed his plans to port Super Crossfire to the Ouya.

KYM: When Taito released the superb Infinity Gene it proved that, even after 30-odd years, there's plenty of life in the classic Space Invaders game. So there's no reason why other developers can't give the concept a fresh new look and intriguing gameplay twist to keep the age-old vertical 'shmup' alive and kicking.
And that's exactly what Super Crossfire does. It's very much a Space Invaders clone, but is strong and independent despite its obvious heritage. Naturally this isn't going to appeal to those who aren't into the retro revival scene, or the quick and dynamic blast-everything-on-screen scene, but arcade gamers should rejoice.

Indie Darlings: Tetris. Space Invaders. Arkanoid. These games are classics, dating back to the very roots of video game culture. Despite all the different games that have been created since these classics first appeared, many retro games remain just as fun to play today. A number of indie developers have decided to help these games transition into the current generation by bringing the classics back… with some twists.