
Tsardom.net takes a look at the connectivity problems which stop Modern Warfare 3 being fun.
Free for Playstation owners

Players are using hacks to gain an advantage in the game, such as aimbots and wall hacks. The first gives a player superhuman aiming abilities, while a wall hack lets you see through walls to gauge where other players are.
“These hacks are typically used by PC players, but those playing on PC via Xbox Game Pass are identified as Xbox players in multiplayer lobbies.”
This is pretty dumb to say the least.
Don't Gamepass online games have anti-cheat systems?
If not, that's pretty dumb. Microsoft need to fix that asap.
I mean, COD games was always filled with hackers, nothing new. I can’t blame MS on this. Activision had years to try and fix this. Might take MS some time to make some change.

The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report. Instead, Activision assured developers it was simply for internal concepts. That, of course, was not followed through. For what it's worth, per the PlayStation Store, 2,400 COD Points cost $19.99, meaning players potentially spent real-life money on a skin that was not created by an actual human.
As far as A.I. use goes across Activision, a source told Wired that 2D artists are utilizing A.I. to aid their work. That is a result of mass layoffs, in which many 2D artists were impacted. “A lot of 2D artists were laid off,” the source named Noah said. “Remaining concept artists were then forced to use A.I. to aid in their work.” Mandatory A.I. trainings have been implemented, according to Noah.
Activision. And MS. They will ruin console gaming forever.
Oh and where the FRIGGIN outrage people? When Sony makes a remaster of a masterpiece single player story driven game, they get roasted. But this, this, goes unnoticed? Then don’t complain that you aren’t getting enough single player story games.
"The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report."
We're talking concept art? Because as of right now there's no way to generate a final 3D model with final textures. So the final assets don't use AI. That's not to say that it sucks for 2D artist that it's easier to generate visual ideas and build from them leading to less 2D artists needed (really sucks), but are they say the final concept art was completely AI generated and then 3D artists built from that? And yes, I'll pile on that Activision as a publisher and their developers I have experience with suck and they'll do whatever, ethics be damned.
Wow I can just imagine the likes of Activision, EA and Ubi etc having an army of AIs creating overpriced crap and the fanboys just lapping it up. I hope the AIs have a good union.
I understand why people think it’s good idea to Unionize to fight back against such things but it’s not. It’s a bad idea. It’s activisions wet dream to have these pumped out weekly by some AI. Protect your neck!
I'm having no connection problems on PS3. Sucks for you 360 owners.
i havnt had any problems im on 360 and its addicting as ever
It's not fun for me because I always go 35ish and 6 and can't ever find a single person who's even in my realm. That's why I stick to Battlefield.
I'll give you the main reason why it's no fun for you, because you die alot due to lack of skill :)
Actually while its nice for everyone to think they dominate the game based on skill alone, the article is absolutely correct. My connection is constantly 4-5 bars. In a match where all players are equal with like connections, I'm usually top 3 in kills and deaths are generally in single digits. In a match where my connection is 4-5 bars and the majority of connections are say 3 bars, even though my kill number is still good, it is substantially lower and my deaths are almost double every single time. There is no difference in my skill between one map to another, but it has everything to do with the latency compensation in the COD games. Don't believe me, check the kill cam when you die. If your connection is fast and you know your getting the jump on your opponent and pumping 5-6 rounds in him and he simply aims and downs you with one or two rounds, most likely the kill cam will show that he was actually firing on YOU and saw you before you saw him in the split second or two that makes the difference. This was the same in Black Ops and MW2 as well. And btw, I have a 360 and PS3 not a fanboy of either and I also play and love Battlefield 3,and my k/d from game to game is constantly good in BF3, and never have those issues with latency.