
The 3rd person combat is polished and fun. Taking a few control queues from KOTOR, it allows for easy orchestration of your entire party while enabling direct head-to-head control of our hero Shepard. The combat system is implemented to reward both cautious shooters as well as twitch based run-and-gun style play. Both people used to typical shooters and RPGs alike will find Mass Effect easy to pick up and play.
The next generation graphics for Mass Effect are stunning. While some of the optional planets feel rushed, the main quest planets are beautiful and unique. Each of them has a unique feel and visual style while maintaining a unified feel for the game. The game has a film grain shader which adds a highly cinematic feel to the entire experience. There is also an optional motion blur shader (which is on by default) that players seem to either love or hate. While it looks great in cut scenes, we ended up turning it off after a while as it gets in the way of some of the combat scenes.

Bioware writes: "Like you, we’ve heard the rumors lately. You’ve made it clear you care deeply about what’s next. So let’s start by setting the record straight: the next Mass Effect game is in development, and EA and BioWare remain committed to telling more stories in this universe."
I expected nothing and I'm still disappointed
Like with Fallout, it's starting to feel studios are using TV / Film adaptations when they have no game info to talk about.
So the TV show will take place after the OG trilogy. I wonder which ending they’ll use?
Should’ve just posted a picture of an Elcor saying “regretfully, we have nothing to share.”

Thanks to their innovative approach to gaming, RPGs like Dark Souls, Final Fantasy VII, and Dragon Quest left a significant impact on the genre.
ES3 set things off, it's a shame they got greedy and decided to cut corners so the executives could get huge pay days.

GF365: "A friend makes the adventure all the more fun. Here are the best video game companions that will keep you company."