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Digital Foundry: MW3 Face-Off

The biggest game of the year has finally arrived. The latest chapter in the Modern Warfare saga may well be short on revolutionary new concepts and never-seen-before technology, but what Infinity Ward and co-developers Sledgehammer and Raven have delivered is a supremely enjoyable, highly polished package that offers a ton of value across its principle single-player, Spec Ops and multiplayer components.

While the Call of Duty games have enjoyed mammoth levels of success across both console platforms, the game has arguably found its home on Xbox 360. Putting aside DLC exclusive windows and a perceivably higher level of multiplayer performance, the core technology itself just seems to run better on the Microsoft architecture: every metric we've run on COD titles from Modern Warfare onwards has produced a palpably higher performance level on Xbox 360.

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eurogamer.net
thereapersson5299d ago (Edited 5299d ago )

The PS3 version is inferior to the 360 version, which is inferior to the PC version. The PS3 version lacks the Anti-Aliasing that the 360 version has, but the PC version shits all over the console versions in regards to lighting and (of course) AA.

It is no surprise considering how much work they've done optimizing the engine in every game for the 360 hardware. It's not fanboyism, it's facts. Call of Duty and XBox are synonymous with one another this generation, despite strong sales numbers on the PS3.

Now you have to ask yourself, "how much will I get worked up over Call of Duty when there are so many other better games to focus my time and efforts on?" The decision is yours.

PirateThom5299d ago

"Both versions run at the standard COD resolution of 1024x600 with 2x multi-sample anti-aliasing (MSAA) applied."

gamingdroid5299d ago

Yeah, but the all important frame rate is significantly better on the Xbox 360 version that makes the PS3 version feels "slightly" less responsive.

"Improvements to PlayStation 3 frame-rates were also promised and while it's clear that the Xbox 360 version does command something of an advantage over its counterpart, the gap does appear to have narrowed. At worst we do see the same sort of 10FPS-15FPS advantage that we saw in Modern Warfare 2, but overall, there is the perception that PlayStation 3 frame-rates are improved across the overall run of the video."

"In our tests, the PS3 version seemed to feel a little less responsive when the engine was really under load, but the frame-rate drop manifested more as a judder as opposed to the more crippling kind of jerkiness we see when the more usual 30FPS console game drops down to the low 20s. This isn't so much of an issue in single-player gameplay, but could be a problem for multiplayer, so the next step was to take both versions online and see how they played."

The other thing is also texture loading:

"there are occasions in the game where we wish that an option existed to dump texture data on the hard drive for faster access. We often saw very low texture work on the PS3 - mostly noticeable during cut-scenes - that appeared to arrive between 1-2 seconds later than it did on the Xbox 360."

So in conclusion, MW3 on PS3 is just trying to match up with the Xbox 360 version. After all these years, you would think they would be able to make the PS3 version closer in performance to the Xbox 360 version....

ProjectVulcan5299d ago (Edited 5299d ago )

Meh. 360 does win but its not massive massive you would notice unless you ran them tightly side by side. Not the kind of gap you would notice, like having a halfway decent PC would be obvious. Same res, level of AA, same framerate like 95 percent of the time. Teeny rendering differences made less noticeable by the fact the whole image is upscaled just to reach 720p anyway!

Sometimes i think the differences are overblown between the consoles. I don't get it, as someone who plays most stuff on PC.

T-Jani5299d ago

When I see both versions being played I can't tell the difference...but that's just me. All I know is that I'm really enjoying it on PS3. Black ops on the other hand was a disgrace on PS3.

Venjense5299d ago

Well at least the PS3 version is not as bad as BLOPs - that one was so bad it turned me off the series - so blurry and the variable framerate made it jerk too much.

Whatever though, I'm sick of COD (and military shooters in general) so I got Gears 3 and Uncharted 3 instead.

Oldman1005299d ago

I don't understand why they render at an oddball aspect ratio. They should be rendering it in a native 16:9 aspect ratio like 1040x585, 1056x594, or 1072x603 for better scaling.

5299d ago
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai15d ago (Edited 15d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio15d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing15d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9215d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit15d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing15d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9215d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."